CS2 Weapon Cases
51 cases $0.075–$476 32 marketsCS2 weapon cases are sealed containers that each hold a fixed pool of skins plus a rare special item slot (knives, or gloves in glove cases).
Keys cost $2.49 · counted into every opening price below · key questions →
Containers: Cases · Collections · Capsules · Souvenir Packages · Keys · Patch Packs · All categories →
All 51 cases
case price · real opening cost with key · cards ⇄ board
Dreams & Nightmares Case Base Grade $0.870 30 markets #2 in demand
Revolution Case Base Grade $0.240 27 markets #3 in demand
Kilowatt Case Base Grade $0.090 26 markets #4 in demand
Recoil Case Base Grade $0.220 27 markets #5 in demand
Fracture Case Base Grade $0.450 28 markets #6 in demand
Glove Case Base Grade $11.45 32 markets
Snakebite Case Base Grade $0.410 29 markets
Clutch Case Base Grade $0.530 28 markets
Spectrum 2 Case Base Grade $1.45 29 markets
Danger Zone Case Base Grade $1.12 29 markets
Gallery Case Base Grade $0.770 26 markets
Gamma Case Base Grade $2.80 29 markets
Prisma 2 Case Base Grade $1.15 28 markets
Operation Breakout Weapon Case Base Grade $7.00 29 markets
Prisma Case Base Grade $1.23 27 markets
Gamma 2 Case Base Grade $2.05 30 markets
Spectrum Case Base Grade $2.07 30 markets
Horizon Case Base Grade $0.861 28 markets
Chroma 3 Case Base Grade $1.89 30 markets
Chroma 2 Case Base Grade $3.34 30 markets
CS:GO Weapon Case Base Grade $108.42 28 markets
Anubis Collection Package Base Grade $1.69 24 markets
Revolver Case Base Grade $2.45 29 markets
Shattered Web Case Base Grade $4.75 28 markets
Operation Wildfire Case Base Grade $3.00 30 markets
CS20 Case Base Grade $0.920 29 markets
Operation Broken Fang Case Base Grade $5.86 28 markets
Operation Phoenix Weapon Case Base Grade $3.57 29 markets
CS:GO Weapon Case 2 Base Grade $22.05 27 markets
Shadow Case Base Grade $1.48 27 markets
Operation Riptide Case Base Grade $8.62 28 markets
Operation Hydra Case Base Grade $28.20 25 markets
Falchion Case Base Grade $1.47 28 markets
Chroma Case Base Grade $4.25 27 markets
eSports 2014 Summer Case Base Grade $12.19 28 markets
Huntsman Weapon Case Base Grade $7.81 27 markets
Operation Bravo Case Base Grade $56.30 27 markets
Operation Vanguard Weapon Case Base Grade $4.93 27 markets
eSports 2013 Winter Case Base Grade $15.53 27 markets
CS:GO Weapon Case 3 Base Grade $11.27 25 markets
Winter Offensive Weapon Case Base Grade $9.08 27 markets
eSports 2013 Case Base Grade $45.43 24 markets
Pallet of Presents Base Grade $461.30 3 markets
Gift Package Base Grade $6.61 18 markets
Audience Participation Parcel Base Grade $476.40 1 markets
X-Ray P250 Package Base Grade $1.52 25 markets
Fever Case Base Grade $0.520 26 markets
Rio 2022 Storage Unit with Glitter Stickers Base Grade —
Rio 2022 Storage Unit with Paper Stickers Base Grade —
Sealed Dead Hand Terminal Base Grade $0.650 24 markets
Sealed Genesis Terminal Base Grade $0.075 22 markets
Dreams & Nightmares Case Base Grade 53.5K/day · 30 markets $0.870 open $3.36 w/ key 0% 53.5K 30
Revolution Case Base Grade 51.7K/day · 27 markets $0.240 open $2.73 w/ key 0% 51.7K 27
Kilowatt Case Base Grade 56.2K/day · 26 markets $0.090 open $2.58 w/ key -13.1% 56.2K 26
Recoil Case Base Grade 19.0K/day · 27 markets $0.220 open $2.71 w/ key -8.6% 19.0K 27
Fracture Case Base Grade 22.6K/day · 28 markets $0.450 open $2.94 w/ key -10.6% 22.6K 28
Glove Case Base Grade 2.7K/day · 32 markets $11.45 open $13.94 w/ key -27% 2.7K 32
Snakebite Case Base Grade 7.4K/day · 29 markets $0.410 open $2.90 w/ key -15.1% 7.4K 29
Clutch Case Base Grade 6.0K/day · 28 markets $0.530 open $3.02 w/ key -2.7% 6.0K 28
Spectrum 2 Case Base Grade 7.2K/day · 29 markets $1.45 open $3.94 w/ key -6.2% 7.2K 29
Danger Zone Case Base Grade 15.7K/day · 29 markets $1.12 open $3.61 w/ key -10% 15.7K 29
Gallery Case Base Grade 14.6K/day · 26 markets $0.770 open $3.26 w/ key -10.4% 14.6K 26
Gamma Case Base Grade 2.9K/day · 29 markets $2.80 open $5.29 w/ key -7.3% 2.9K 29
Prisma 2 Case Base Grade 12.7K/day · 28 markets $1.15 open $3.64 w/ key -3.9% 12.7K 28
Operation Breakout Weapon Case Base Grade 3.7K/day · 29 markets $7.00 open $9.49 w/ key +2.8% 3.7K 29
Prisma Case Base Grade 11.9K/day · 27 markets $1.23 open $3.72 w/ key -4.5% 11.9K 27
Gamma 2 Case Base Grade 5.6K/day · 30 markets $2.05 open $4.54 w/ key -5.6% 5.6K 30
Spectrum Case Base Grade 2.7K/day · 30 markets $2.07 open $4.56 w/ key -7% 2.7K 30
Horizon Case Base Grade 8.5K/day · 28 markets $0.861 open $3.35 w/ key -14.1% 8.5K 28
Chroma 3 Case Base Grade 4.0K/day · 30 markets $1.89 open $4.38 w/ key -1.2% 4.0K 30
Chroma 2 Case Base Grade 2.9K/day · 30 markets $3.34 open $5.83 w/ key -5.4% 2.9K 30
CS:GO Weapon Case Base Grade 151/day · 28 markets $108.42 open $110.91 w/ key -14.1% 151 28
Anubis Collection Package Base Grade 791/day · 24 markets $1.69 -2.5% 791 24
Revolver Case Base Grade 5.2K/day · 29 markets $2.45 open $4.94 w/ key -3.8% 5.2K 29
Shattered Web Case Base Grade 509/day · 28 markets $4.75 open $7.24 w/ key -14.6% 509 28
Operation Wildfire Case Base Grade 1.7K/day · 30 markets $3.00 open $5.49 w/ key -2.5% 1.7K 30
CS20 Case Base Grade 2.5K/day · 29 markets $0.920 open $3.41 w/ key -15% 2.5K 29
Operation Broken Fang Case Base Grade 897/day · 28 markets $5.86 open $8.35 w/ key -9.1% 897 28
Operation Phoenix Weapon Case Base Grade 3.3K/day · 29 markets $3.57 open $6.06 w/ key -2.3% 3.3K 29
CS:GO Weapon Case 2 Base Grade 298/day · 27 markets $22.05 open $24.54 w/ key +7.4% 298 27
Shadow Case Base Grade 2.1K/day · 27 markets $1.48 open $3.97 w/ key -2.9% 2.1K 27
Operation Riptide Case Base Grade 172/day · 28 markets $8.62 open $11.11 w/ key -18.5% 172 28
Operation Hydra Case Base Grade 79/day · 25 markets $28.20 open $30.69 w/ key -19.5% 79 25
Falchion Case Base Grade 2.2K/day · 28 markets $1.47 open $3.96 w/ key -4.1% 2.2K 28
Chroma Case Base Grade 1.6K/day · 27 markets $4.25 open $6.74 w/ key -1.1% 1.6K 27
eSports 2014 Summer Case Base Grade 418/day · 28 markets $12.19 open $14.68 w/ key -25% 418 28
Huntsman Weapon Case Base Grade 317/day · 27 markets $7.81 open $10.30 w/ key -1.4% 317 27
Operation Bravo Case Base Grade 193/day · 27 markets $56.30 open $58.79 w/ key -4.4% 193 27
Operation Vanguard Weapon Case Base Grade 458/day · 27 markets $4.93 open $7.42 w/ key -11% 458 27
eSports 2013 Winter Case Base Grade 376/day · 27 markets $15.53 open $18.02 w/ key -36.3% 376 27
CS:GO Weapon Case 3 Base Grade 232/day · 25 markets $11.27 open $13.76 w/ key -3.6% 232 25
Winter Offensive Weapon Case Base Grade 200/day · 27 markets $9.08 open $11.57 w/ key -7.4% 200 27
eSports 2013 Case Base Grade 228/day · 24 markets $45.43 open $47.92 w/ key -11.3% 228 24
Pallet of Presents Base Grade 5/day · 3 markets $461.30 — 5 3
Gift Package Base Grade 287/day · 18 markets $6.61 +15% 287 18
Audience Participation Parcel Base Grade 1/day · 1 market $476.40 — 1 1
X-Ray P250 Package Base Grade 87/day · 25 markets $1.52 -6.2% 87 25
Fever Case Base Grade 26 markets $0.520 open $3.01 w/ key +2.7% — 26
Rio 2022 Storage Unit with Glitter Stickers Base Grade — — — —
Rio 2022 Storage Unit with Paper Stickers Base Grade — — — —
Sealed Dead Hand Terminal Base Grade 24 markets $0.650 -24.3% — 24
Sealed Genesis Terminal Base Grade 22 markets $0.075 -18.1% — 22 Price = cheapest ask with buyer fees included · Sold/day = trades across all tracked markets · snapshot Jul 22 · How we price →
About Weapon Cases
You receive cases for free as weekly drops by playing on official servers, but opening one requires a key bought from the Steam Community Market or store. The case stays in your inventory until keyed; the contents and odds are locked to that specific case, so an opened case is a fixed gamble against a published probability table.
The economy splits cases into two groups. Most are uncapped — Valve keeps printing them as long as people play, so they stay cheap on the Market. A handful were discontinued (removed from the active drop pool) and only shrink in supply, which is why containers like the original 2013 cases trade for far more than a fresh release. Understanding which group a case belongs to, and what its rare item slot can produce, is the difference between opening for fun and buying a case as an asset.
Prices range from $0.075 (Sealed Genesis Terminal) to $476.40 (Audience Participation Parcel).
How cases drop and how keys work
Cases are part of the weekly drop system. After completing matches on Valve official servers you accrue XP toward a rank-up drop, which can be a case, a graffiti, or a weapon skin from the active drop pool. Cases received this way are uncapped and tradable. To open one you need its key; in CS2 every standard case shares the same generic key priced at $2.49 in the in-game store, and most older keys were unified so a single key type opens current cases. Keys bought from the store are not tradable or Market-sellable, so flippers buy keys (or pre-keyed cases) on the Steam Community Market instead. Opening is irreversible and the result is rolled against the case's odds at the moment of unboxing.
Rarity tiers and the real odds
Each case lists items by rarity color: Mil-Spec (blue), Restricted (purple), Classified (pink), Covert (red), and the special Rare item (gold — a knife, or gloves in glove cases). Valve publishes the official consumer-grade-equivalent odds: roughly 79.92% Mil-Spec, 15.98% Restricted, 3.2% Classified, 0.64% Covert, and about 0.26% for the gold rare-special slot. Every skin then rolls a wear (float) and has roughly a 10% chance to be StatTrak (souvenir cases differ — see below). Because the knife/glove odds are so low and the special slot itself contains multiple knife models and finishes, pulling a specific high-value knife is a compounding long shot. The expected market value of opening a typical case is below the combined cost of case plus key, which is the structural house edge.
Case types: weapon, glove, souvenir, and discontinued
Most cases are weapon cases whose gold slot yields a knife. Glove cases (Glove Case, Operation Hydra, Clutch, Danger Zone, Fracture, Snakebite, etc. — the ones flagged as glove collections) replace the knife slot with gloves. Souvenir packages are different animals: they drop to viewers during official Majors, can't be bought from the store as standard cases, and every item carries a tournament sticker and team/MVP context rather than StatTrak. Discontinued cases (CS:GO Weapon Case, eSports 2013, Operation Bravo, and other early containers) were pulled from the drop pool; their supply only declines, so prices climb over time and they behave like collectibles rather than consumables.
Which cases hold value vs. open for fun
Uncapped, currently-dropping cases trade for cents because supply refreshes weekly — these are pure lottery tickets, fine to open but poor to hold. Value lives in scarcity: discontinued cases, and cases containing a meta knife model (Karambit, M9 Bayonet, Butterfly) or a chase Covert skin that drives opener demand. The cheapest way to obtain a case is to simply play and collect weekly drops; the cheapest way to obtain the skin you actually want is almost always to buy that skin directly on the Market rather than open for it. Hold cases only if you believe Valve will discontinue the line or the contained items keep appreciating.