CS2 Glove Tier List 2026

8 models

Every glove model in Counter-Strike 2, placed into S, A, B and C bands by three measured criteria: market liquidity (40%), daily sales across all finishes (40%) and 30-day price stability (20%). The bands come from our market snapshots, recomputed as prices move.

Gloves trade differently from knives: fewer models, fewer finishes per model, and wear hits their look harder, so liquidity concentrates in a few families. A higher band means an easier buy and an easier exit. Open a model to compare all its finishes.

S tier · 1 model

Updated 1 h ago

A tier · 2 models

B tier · 2 models

C tier · 3 models

Bands = 40% market liquidity + 40% daily sales + 20% 30d price stability across all priced finishes of the model, rank-normalized; S = top 15%, A = next 25%, B = next 30%, C = the rest · From = cheapest priced finish · 30d ± = median absolute move across finishes · How we price →