CS2 Charms

78 skins $0.048–$96.43 24 markets

Charms are the dangling keychains Valve added to CS2 on October 2, 2024.

Collectibles: Charms · Stickers · Patches · Graffiti · Music Kits · Pins · All categories →

All 78 skins

cheapest ask per item · min–max across wears · cards ⇄ board
Rarity
Collection
#1 in demand Die-cast AK Die-cast AK Remarkable $2.03 24 markets #2 in demand Butane Buddy Butane Buddy Extraordinary $96.43 22 markets #3 in demand Backsplash Backsplash High Grade $0.048 20 markets #4 in demand Semi-Precious Semi-Precious Exotic $7.40 23 markets #5 in demand Stitch-Loaded Stitch-Loaded High Grade $0.055 21 markets #6 in demand Whittle Knife Whittle Knife High Grade $0.090 22 markets Lil' SAS Lil' SAS High Grade $0.110 22 markets Baby's AK Baby's AK High Grade $0.139 23 markets Lil' Boo Lil' Boo Extraordinary $65.20 22 markets Diamond Dog Diamond Dog Exotic $4.11 24 markets Lil' Zen Lil' Zen High Grade $0.210 23 markets Pinch O' Salt Pinch O' Salt High Grade $0.120 21 markets Lil' Ava Lil' Ava High Grade $0.087 22 markets Hot Sauce Hot Sauce High Grade $0.120 22 markets Lil' Cap Gun Lil' Cap Gun High Grade $0.060 22 markets Pocket AWP Pocket AWP High Grade $0.096 23 markets Magmatude Magmatude Remarkable $1.47 22 markets Glamour Shot Glamour Shot Remarkable $0.530 24 markets Lil' Buns Lil' Buns Remarkable $0.550 22 markets Lil' Moments Lil' Moments Remarkable $1.37 22 markets Hot Hands Hot Hands Remarkable $0.340 23 markets Lil' Baller Lil' Baller High Grade $0.091 22 markets Lil' Teacup Lil' Teacup Remarkable $0.778 23 markets POP Art POP Art Remarkable $0.420 24 markets Splatter Cat Splatter Cat High Grade $0.140 22 markets Baby Karat T Baby Karat T Extraordinary $9.70 21 markets Big Kev Big Kev High Grade $0.110 23 markets Lil' Goop Lil' Goop Remarkable $1.44 23 markets Lil' No. 2 Lil' No. 2 High Grade $0.220 23 markets Gritty Gritty High Grade $0.080 23 markets Lil' Whiskers Lil' Whiskers Remarkable $0.695 23 markets Hot Howl Hot Howl Extraordinary $16.00 23 markets Lil' Crass Lil' Crass High Grade $0.094 23 markets Pocket Pop Pocket Pop Remarkable $0.710 22 markets Dead Weight Dead Weight High Grade $0.180 22 markets Disco MAC Disco MAC Remarkable $0.265 23 markets Fluffy Fluffy High Grade $0.080 22 markets Whittle Guy Whittle Guy High Grade $0.076 23 markets Titeenium AWP Titeenium AWP Exotic $2.44 24 markets Lil' Cackle Lil' Cackle High Grade $0.160 21 markets Lil' Curse Lil' Curse High Grade $0.080 20 markets Lil' Monster Lil' Monster Exotic $1.86 23 markets Lil' Squirt Lil' Squirt Exotic $1.06 23 markets Chicken Lil' Chicken Lil' Remarkable $0.528 22 markets Lil' Smokey Lil' Smokey High Grade $0.090 22 markets Lil' Hero Lil' Hero Exotic $3.60 23 markets 8 Ball IGL 8 Ball IGL Extraordinary $26.31 21 markets Quick Silver Quick Silver Extraordinary $20.35 23 markets That's Bananas That's Bananas Remarkable $0.456 23 markets Biomech Biomech High Grade $0.082 22 markets Lil' Eldritch Lil' Eldritch Extraordinary $22.56 21 markets Lil' Sandy Lil' Sandy Remarkable $0.400 23 markets Piñatita Piñatita Exotic $2.82 22 markets Lil' Bloody Lil' Bloody Remarkable $0.700 21 markets Lil' Tusk Lil' Tusk High Grade $0.096 21 markets Lil' Happy Lil' Happy Exotic $4.54 23 markets Baby Karat CT Baby Karat CT Extraordinary $6.13 22 markets Lil' Dumplin' Lil' Dumplin' Remarkable $0.440 23 markets Lil' Yeti Lil' Yeti Exotic $3.13 22 markets Bomb Tag Bomb Tag Remarkable $0.418 23 markets Lil' Chirp Lil' Chirp Exotic $2.07 21 markets Diner Dog Diner Dog Exotic $1.14 23 markets Lil' Ferno Lil' Ferno Extraordinary $11.42 22 markets Flash Bomb Flash Bomb Exotic $2.15 21 markets Lil' Vino Lil' Vino High Grade $0.070 22 markets Big Brain Big Brain Remarkable $0.400 23 markets Lil' Eco Lil' Eco Exotic $2.30 22 markets Hang Loose Hang Loose Remarkable $0.270 22 markets Hungry Eyes Hungry Eyes Exotic $2.13 20 markets Lil' Chomper Lil' Chomper Remarkable $0.240 22 markets Lil' Squatch Lil' Squatch Remarkable $0.238 22 markets Eye of Ball Eye of Ball Exotic $2.10 22 markets Lil' Facelift Lil' Facelift Remarkable $0.250 21 markets Dr. Brian Dr. Brian Remarkable $0.450 24 markets Glitter Bomb Glitter Bomb Extraordinary $10.31 23 markets Lil' Serpent Lil' Serpent Extraordinary $8.76 21 markets Hot Wurst Hot Wurst Extraordinary $6.25 22 markets Lil' Prick Lil' Prick Exotic $1.03 19 markets
Skin Price 30d Sold/day Markets
Die-cast AK Remarkable 194/day · 24 markets $2.03 -6% 194 24 Butane Buddy Extraordinary 23/day · 22 markets $96.43 -6% 23 22 Backsplash High Grade 234/day · 20 markets $0.048 -25% 234 20 Semi-Precious Exotic 131/day · 23 markets $7.40 -13.6% 131 23 Stitch-Loaded High Grade 313/day · 21 markets $0.055 0% 313 21 Whittle Knife High Grade 176/day · 22 markets $0.090 -9.1% 176 22 Lil' SAS High Grade 159/day · 22 markets $0.110 -11.1% 159 22 Baby's AK High Grade 332/day · 23 markets $0.139 -1.3% 332 23 Lil' Boo Extraordinary 15/day · 22 markets $65.20 -3.8% 15 22 Diamond Dog Exotic 75/day · 24 markets $4.11 -14.2% 75 24 Lil' Zen High Grade 315/day · 23 markets $0.210 +4.2% 315 23 Pinch O' Salt High Grade 131/day · 21 markets $0.120 -6.3% 131 21 Lil' Ava High Grade 174/day · 22 markets $0.087 -9.9% 174 22 Hot Sauce High Grade 128/day · 22 markets $0.120 0% 128 22 Lil' Cap Gun High Grade 283/day · 22 markets $0.060 0% 283 22 Pocket AWP High Grade 350/day · 23 markets $0.096 +8.1% 350 23 Magmatude Remarkable 227/day · 22 markets $1.47 +4.5% 227 22 Glamour Shot Remarkable 195/day · 24 markets $0.530 -1.1% 195 24 Lil' Buns Remarkable 155/day · 22 markets $0.550 +3.5% 155 22 Lil' Moments Remarkable 109/day · 22 markets $1.37 +2.4% 109 22 Hot Hands Remarkable 196/day · 23 markets $0.340 +2.6% 196 23 Lil' Baller High Grade 156/day · 22 markets $0.091 -8.3% 156 22 Lil' Teacup Remarkable 192/day · 23 markets $0.778 -1.7% 192 23 POP Art Remarkable 118/day · 24 markets $0.420 +4.3% 118 24 Splatter Cat High Grade 121/day · 22 markets $0.140 +23% 121 22 Baby Karat T Extraordinary 44/day · 21 markets $9.70 -14.2% 44 21 Big Kev High Grade 1.1K/day · 23 markets $0.110 -9.3% 1.1K 23 Lil' Goop Remarkable 111/day · 23 markets $1.44 -4.8% 111 23 Lil' No. 2 High Grade 121/day · 23 markets $0.220 +8% 121 23 Gritty High Grade 103/day · 23 markets $0.080 -10% 103 23 Lil' Whiskers Remarkable 85/day · 23 markets $0.695 +0.5% 85 23 Hot Howl Extraordinary 61/day · 23 markets $16.00 -11.7% 61 23 Lil' Crass High Grade 154/day · 23 markets $0.094 0% 154 23 Pocket Pop Remarkable 117/day · 22 markets $0.710 +6.8% 117 22 Dead Weight High Grade 148/day · 22 markets $0.180 +2.6% 148 22 Disco MAC Remarkable 130/day · 23 markets $0.265 +6.8% 130 23 Fluffy High Grade 226/day · 22 markets $0.080 +11.1% 226 22 Whittle Guy High Grade 247/day · 23 markets $0.076 -15.5% 247 23 Titeenium AWP Exotic 103/day · 24 markets $2.44 -4.2% 103 24 Lil' Cackle High Grade 125/day · 21 markets $0.160 0% 125 21 Lil' Curse High Grade 155/day · 20 markets $0.080 0% 155 20 Lil' Monster Exotic 68/day · 23 markets $1.86 -24% 68 23 Lil' Squirt Exotic 192/day · 23 markets $1.06 -16.4% 192 23 Chicken Lil' Remarkable 132/day · 22 markets $0.528 -1.7% 132 22 Lil' Smokey High Grade 167/day · 22 markets $0.090 -9.1% 167 22 Lil' Hero Exotic 42/day · 23 markets $3.60 -2.8% 42 23 8 Ball IGL Extraordinary 35/day · 21 markets $26.31 +1.5% 35 21 Quick Silver Extraordinary 24/day · 23 markets $20.35 +3.6% 24 23 That's Bananas Remarkable 128/day · 23 markets $0.456 +9.8% 128 23 Biomech High Grade 271/day · 22 markets $0.082 -9.1% 271 22 Lil' Eldritch Extraordinary 25/day · 21 markets $22.56 -8.9% 25 21 Lil' Sandy Remarkable 85/day · 23 markets $0.400 -2.4% 85 23 Piñatita Exotic 27/day · 22 markets $2.82 -3.1% 27 22 Lil' Bloody Remarkable 143/day · 21 markets $0.700 +11.7% 143 21 Lil' Tusk High Grade 168/day · 21 markets $0.096 -4% 168 21 Lil' Happy Exotic 39/day · 23 markets $4.54 -6.5% 39 23 Baby Karat CT Extraordinary 34/day · 22 markets $6.13 -17% 34 22 Lil' Dumplin' Remarkable 63/day · 23 markets $0.440 +8.6% 63 23 Lil' Yeti Exotic 46/day · 22 markets $3.13 +2.4% 46 22 Bomb Tag Remarkable 68/day · 23 markets $0.418 0% 68 23 Lil' Chirp Exotic 23/day · 21 markets $2.07 -8.7% 23 21 Diner Dog Exotic 114/day · 23 markets $1.14 -9.8% 114 23 Lil' Ferno Extraordinary 33/day · 22 markets $11.42 -2.8% 33 22 Flash Bomb Exotic 37/day · 21 markets $2.15 -3.5% 37 21 Lil' Vino High Grade 159/day · 22 markets $0.070 0% 159 22 Big Brain Remarkable 58/day · 23 markets $0.400 +9.8% 58 23 Lil' Eco Exotic 41/day · 22 markets $2.30 +10.2% 41 22 Hang Loose Remarkable 122/day · 22 markets $0.270 +4.8% 122 22 Hungry Eyes Exotic 46/day · 20 markets $2.13 +4% 46 20 Lil' Chomper Remarkable 76/day · 22 markets $0.240 +2.8% 76 22 Lil' Squatch Remarkable 99/day · 22 markets $0.238 +9.8% 99 22 Eye of Ball Exotic 47/day · 22 markets $2.10 -3% 47 22 Lil' Facelift Remarkable 95/day · 21 markets $0.250 +11.5% 95 21 Dr. Brian Remarkable 62/day · 24 markets $0.450 +11.5% 62 24 Glitter Bomb Extraordinary 7/day · 23 markets $10.31 -11.3% 7 23 Lil' Serpent Extraordinary 18/day · 21 markets $8.76 -8.3% 18 21 Hot Wurst Extraordinary 39/day · 22 markets $6.25 -14.5% 39 22 Lil' Prick Exotic 29/day · 19 markets $1.03 -14% 29 19
No matching items.

Price = cheapest ask with buyer fees included · Sold/day = trades across all tracked markets · snapshot Nov 10 · How we price →

About Charms

Each one clips to a single weapon at a fixed hang point, swings with its own ragdoll physics during movement, and reads as a small 3D trinket rather than a flat overlay like a sticker. They are the first cosmetic in the game that you can attach, remove, and re-attach freely: applying or pulling a charm does not destroy it, so the item stays a tradeable, marketable object that simply moves between guns in your inventory.

Charms do not drop from weapon cases. They come out of dedicated charm capsules that you buy on the Community Market (or unpack from capsules you already own), each capsule holding a small themed set across a few rarity tiers. Value is driven almost entirely by which charm you pull, not by wear or float, since charms have no exterior condition. A handful of top-tier figures command four-figure prices while the bulk of the pool sits in the low single digits.

Prices range from $0.048 (Backsplash) to $96.43 (Butane Buddy).

How charms attach and behave

A charm occupies one slot per weapon, anchored at the gun's trigger-guard or sling point, and dangles with physics so it bounces while you run, jump, and inspect. Equipping and unequipping are both free and reversible: unlike a sticker, a charm is never consumed, so you can pull it off an AK, leave it in your inventory, and later hang it on an AWP or a knife. Because it stays an intact item, an applied charm remains tradeable and marketable. Charms have no float or exterior, so there is no Factory New to Battle-Scarred scale to chase. Each charm does carry a randomized pattern/template number, but it does not change wear and only matters to a small slice of collectors hunting specific seeds; for nearly everyone the price comes from the charm's name and rarity, not its pattern.

Rarity tiers and how value works

Charms ship inside capsules, and each capsule spreads its contents across tiered, color-coded rarities, with the scarcer top tiers pulling far less often than the common ones. As with cases, the rarer the tier the higher the unpack price, so a single capsule produces both sub-dollar commons and a small number of standout chase items. Pricing is cleaner to read than weapon skins: no float premium, no StatTrak split, no souvenir variant, just supply versus how much players like the design. That makes charm prices move heavily on aesthetics and meme appeal rather than mechanics.

Chase charms vs. cheapest entry

The headline pulls from the launch lineup are the figures players actually recognize: Hot Howl and Die-cast AK sit at the top of demand and price, with Baby Karat among the other sought-after pieces. These are the charms you see priced like a mid-tier skin or higher. At the opposite end, the common-tier charms from the same capsules are the cheapest way to put any keychain on a gun, frequently changing hands for around a dollar or less. If your goal is simply to dangle something on a loadout weapon, a common charm is the entry point; if you want the recognizable status pieces, you are paying capsule-luck premiums for the top tier.

Buying: capsule vs. finished charm

You have the same two paths as any container cosmetic. Open charm capsules and gamble on the tier you pull, where expected value usually favors buying the finished charm outright unless you specifically want the unpack. Or skip the variance and buy the exact charm you want on the Market at its listed price. For chase items like Hot Howl the second route is almost always cheaper than chasing it through capsules. Note that some launch capsules are no longer sold by Valve directly and trade only player-to-player on the Market, so their price reflects a fixed, non-replenishing supply.

Frequently asked questions

Are CS2 charms consumed when you apply them?
No. Unlike stickers, applying a charm does not destroy it. Equip and unequip are both free and reversible, the charm stays in your inventory, and it remains tradeable and marketable even while attached to a weapon.
Do charms have float or wear conditions?
No. Charms have no exterior, no float value, and no Factory New to Battle-Scarred scale. They do carry a randomized pattern/template number, but it does not affect appearance for practical purposes and only matters to niche seed collectors.
Where do charms come from? Do they drop from cases?
They do not drop from weapon cases. Charms come from dedicated charm capsules, which you can buy on the Community Market or unpack from capsules you own. Each capsule holds a small themed set across tiered rarities.
How many charms can a weapon hold?
One. Each weapon has a single charm slot. You can swap the charm to a different gun at any time since removal is free and non-destructive.
What is the most expensive CS2 charm?
Top-tier launch charms like Hot Howl and Die-cast AK are the most expensive and most recognized, trading at skin-tier prices. Baby Karat is another high-demand pick. Common-tier charms from the same capsules can cost around a dollar or less.
Is it cheaper to open capsules or buy the charm directly?
For a specific charm, buying it finished on the Market is usually cheaper than chasing it through capsule openings, since expected value rarely beats the listed price of the exact item you want.