05-10-2024 Update

Fuente: Deadlock Forum

  • Sandbox mode now supports entering it with your party
  • Sandbox mode now has troopers spawning on the left side
  • Added Search By Match ID to the Watch Tab
  • Added Filter By Hero to the Watch Tab
  • Líneas y soldados You can now see an indicator for enemy troopers when near them if they are behind a wall or offscreen (primarly improves tracking their positions during the lane)
  • Map is now precached while in the queue to improve loading times into matches
  • Visual and Audio updates to the shop
  • Added a key for toggling replays being paused (defaults to P)
  • Pocket Pocket Affliction visual and sound effects reworked
  • Pocket Pocket Enchanter’s Satchel visual effects updated
  • Pocket Fixed a bug where Pocket’s briefcase would stop animating when the duration upgrade was taken
  • Barrera divina Updated Divine Barrier sound effects
  • Dínamo Updated Dynamo VO for Quantum Entanglement and a few other missing lines
  • Hero death voices are now broadcast more widely
  • Fixed being unable to ping while casting or channeling
  • Fixed various issues with hero abilities causing you to be stuck in walls
  • Fixed players being able to kill themselves pre-match and run around in the map
  • Kelvin Fixed Ice Dome effects disappearing while still active if Kelvin dies during it
  • Siete Simplify some visuals with Seven’s Storm Cloud radius indicator to help clarify the bounds
  • Mina Fixed Stamina not appearing to regenerate while spectating
  • Improve the text display when a replay is still processing after a match
  • Líneas y soldados Fixed Walker boss moving around while the game is paused
  • Fixed some controller input issues
  • Fortificación Fortitude now starts on cooldown to prevent purchasing and selling in the field for significant regen
  • Descomponer Updated Decay item sound effects
  • Frenético Updated Berserker item visuals
  • Urna de Almas Fixed visual bug on Spirit Urn when dropping on the ground
  • Amuleto restaurador Fixed Restorative Locket Spirit Resist not working
  • Fixed items not updating in the UI when purchased from the shop while spectating a teammate
  • Daño y resistencias Spirit
  • Strike: Buff duration increased from 12s to 18s
  • Daño y resistencias Spirit
  • Parada Strike: Melee damage bonus increased from 15% to 20%
  • Hollow
  • Daño y resistencias Point Ward: Spirit Shield increased from +70 to +80
  • Parada Melee
  • Lifesteal: Cooldown reduced from 10s to 8s
  • Alchemical
  • Fire: Min/Max DPS increased from 30/60 to 40/80
  • Restorative
  • Locket: Max Stacks increased from 12 to 15
  • Restorative
  • Locket: Cooldown increased from 15s to 18s
  • Reactive
  • Barrier: Barrier duration increased from 10s to 13s
  • Reactive
  • Barrier: Cooldown reduced from 60s to 40s
  • Return
  • Daño y resistencias Fire: No longer has Spirit and Fire Rate bonus during the active
  • Return
  • Daño y resistencias Fire: Now passively always gives +7 Spirit and +7% Fire Rate
  • Slowing
  • Hex: Cooldown reduced from 30s to 25s
  • Descomponer Decay: Cooldown reduced from 25s to 22s
  • Descomponer Decay: Cast range increased from 20m to 30m
  • Enduring
  • Movimiento y aguante Speed: Movement Speed increased from 1 to 1.25
  • Supresor Suppressor: Now provides +50 Health
  • Silver Quicksilver: Now passively has a +10% reload time penalty
  • Divine
  • Mina Barrier: No longer restores any Stamina on the target (previously fully restored it)
  • Warp
  • Stone: No longer slows your hero for 3s
  • Warp
  • Daño y resistencias Stone: Bullet Resist duration increased from 3s to 5s
  • Withering
  • Whip: Cast range increased from 12m to 20m
  • Derribar Knockdown: Cooldown reduced from 55s to 50s
  • Derribar Knockdown: Now provides +200 Spirit Shield
  • Escalating
  • Daño y resistencias Resilience: Resist per stack increased from 1% to 2%
  • Superior
  • Mina Stamina: Spirit buff duration increased from 5s to 8s
  • Golpe vital Lifestrike: Slow duration increased from 1s to 1.5s
  • Golpe vital Lifestrike: Cooldown reduced from 10s to 8s
  • Heroic
  • Aura: Active radius increased from 20m to 30m
  • Curse: Now provides +15% Clip
  • Curse: Duration increased from 3.5s to 3.75s
  • Shadow
  • Weave: Now provides +15 Health Regen
  • Phantom
  • Daño y resistencias Strike: No longer passively provides +500 Bullet Shield
  • Phantom
  • Strike: Now provides +200 Health
  • Phantom
  • Daño y resistencias Strike: When using the active, gain a temporary +500 Bullet Shield for 7 seconds
  • Phantom
  • Daño y resistencias Strike: Now deals 200 damage on impact
  • Vampiric
  • Robo de vida balístico Burst: Active Bullet Lifesteal increased from 40% to 60%
  • Imparable Unstoppable: Movement Speed increased from +1 to +1.25
  • Mystic
  • Robo de vida espiritual Reverb: Spirit Lifesteal increased from +10% to +15%
  • Mystic
  • Daño y resistencias Reverb: Spirit Resist increased from +10% to +15%
  • Crippling
  • Headshot: Headshot Resistance Reduction increased from 30% to 35%
  • Diviner's
  • Daño y resistencias Kevlar: Channeling Spirit bonus increased from +40 to +50
  • Abrams Abrams: Reduced chances that Leap gets stuck on geometry during the downward phase
  • Bebop Bebop: No longer has an innate +15% Spirit Resist
  • Bebop Bebop: Now has innate +20% Bullet Resist
  • Bebop Bebop: Hook cooldown reduced from 27s to 22s
  • Bebop Bebop: Hook T3 reduced from -15s to -12s Cooldown
  • Bebop Bebop: Hook Speed increased from 2700 to 3000
  • Bebop Bebop: Hook Return Speed increased from 1800 to 2200
  • Bebop Bebop: Hyper Beam DPS increased from 180 to 210
  • Grey
  • Daño y resistencias Talon: Charged Shot damage increased from 105 to 115
  • Grey
  • Talon: Rain of Arrows Multishot increased from 3 to 5
  • Kelvin Kelvin: Frost Grenade cooldown reduced from 30s to 26s
  • Infernus Infernus: Fixed Afterburn refreshing from item damage
  • Hiedra Ivy: Base stamina increased from 3 to 4
  • Látigo Lash: Ground Strike now additionally damages enemies within 2m of Lash on impact
  • Látigo Lash: Ground Strike radius reduced from 16m to 14m
  • Látigo Lash: Ground Strike's ground preview now lines up under Lash when cast on the ground
  • Látigo Lash: Ground Strike T3 reduced from +100% to +85%
  • Látigo Lash: Bullet Damage growth increased from 0.76 to 1.0
  • Látigo Lash: Death Slam tether visuals now improved to communicate the different phases its in
  • Lady
  • Geist: Malice now comes out quicker and no longer slows you
  • McGinnis McGinnis: Mini Turret Spirit Resistance increased 50% to 60%
  • McGinnis McGinnis: Mini Turret Health increased from 30% to 40%
  • McGinnis McGinnis: Mini Turret T2 increased from +5m Range to +10m
  • McGinnis McGinnis: Fixed issues with Heavy Barrage not damaging units within the target area
  • Mo y Krill Mo & Krill: Base HP increased from 650 to 700
  • Mo y Krill Mo & Krill: Scorn damage increased from 40 to 50
  • Mo y Krill Mo & Krill: Scorn T3 debuff duration increased from 10s to 16s
  • Mo y Krill Mo & Krill: Sand Blast duration increased from 3.5s to 4s
  • Mo y Krill Mo & Krill: Combo T3 DPS increased from +30 to +40
  • Paradoja Paradox: Time Wall bullet freeze duration no longer increases with Spirit or Duration Extender
  • Paradoja Paradox: Time Wall bullet freeze base duration reduced from 1.5 to 1.25
  • Paradoja Paradox: Time Wall no longer deals damage to Mid Boss
  • Paradoja Paradox: Kinetic
  • Daño y resistencias Carbine: Max Damage Amp reduced from 150% to 125%
  • Paradoja Paradox: Kinetic Carbine T3 no longer provides +50% Min Damage Amp
  • Paradoja Paradox: Kinetic Carbine T3 reduced from +125% Max Damage to +75%
  • Pocket Pocket: Gun damage per bullet reduced from 6 to 5.6
  • Pocket Pocket: Affliction DPS reduced from 30 to 26
  • Siete Seven: Power Surge rebalanced around no longer reducing fire rate (similar shock value effectiveness as before)
  • Guardia Warden: Alchemical Flask damage increased from 48 to 55
  • Yamato Yamato: Crimson Slash cooldown reduced from 13s to 11s
  • Yamato Yamato: Power Slash physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects)
  • Yamato Yamato: Shadow Explosion radius increased from 14m to 16m
  • Yamato Yamato: Shadow Explosion Fire Rate and Spirit buff duration increased from 15s to 20s
  • Yamato Yamato: Shadow Explosion T3 Spirit bonus increased from +10% to +15%
  • Yamato Yamato: Shadow Explosion T3 Fire Rate bonus increased from +5% to +10%
  • Daño y resistencias Sprint is now always considered active as long as you are out of combat (haven’t taken or dealt damage for 5s, healthbar is now a little transparent when out of combat).
  • Fixed various inconsistencies and scenarios with how Sprint speed was calculated. Previously there were many conditions that could result in you losing the bonus.
  • Líneas y soldados Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
  • Medic Troopers no longer use their heal on troopers if there is a hero within 30m
  • Zipline Speed Boost cooldown reduced from 420s to 380s
  • Daño y resistencias Damage over time no longer prevents zipline usage
  • Daño y resistencias Adjusted how the Anti Backdoor system works. It does a little less % damage reduction now, but it regens “backdoor damage” dealt to it over time. Backdoor damage is defined as any damage taken with no candle troopers within 50m in the last 20 seconds.
  • Troopers run speed increased from 9.1 m/s to 10 m/s
  • Troopers DPS vs Patrons reduced from 110 DPS to 80 DPS
  • Troopers DPS vs Walkers from 110 DPS to 80 DPS
  • Troopers DPS vs Base Guardians from 110 DPS to 80 DPS
  • Crate
  • Rem Powerups: Removed Zipline buff as a potential drop
  • Crate
  • Powerups: Increased Health Regen drop from 1.25% Regen to 1.5%
  • Crate
  • Powerups: Added Fire Rate drop, provides +20% Fire Rate for 25s
  • Vault base bounty increased from 200 to 225
  • Fixed some issues that allowed players to more easily camp players in the spawn area
  • Note: 10% of users will default to vulkan rendersystem. If you experience any issues related to this, you can report these on the forums and switch to dx11 in the video settings. Deadlock will eventually drop support for dx11 and render on vulkan exclusively.
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