06-27-2024 Update

出典: Deadlock Forum

  • Added a hero based mmr system, so when you join a match with a specific hero the matchmaker adjusts the skill level it assumes you are at by a percentage up or down based on your experience and performance levels with that hero.
  • Added settings option to allow weapon zoom to be a toggle
  • Added a game volume slider which will control volume independently from voice chat (VoIP)
  • General improvements to voice chat quality
  • Non-matchmaking lobbies are now considered safe to abandon
  • Crates now show the amount of souls they have in the tooltip
  • Greater contrast between team and enemy sounds
  • Updated headshot hit indicator
  • マクギニス Updated McGinnis weapon sounds
  • ヴィンディクタ Updated Vindicta weapon sounds
  • レディガイスト Updated Lady Geist weapon sounds
  • ビバップ Fixed a bug where pinging Bebop's Hook and Sticky Bomb abilities would call the wrong ability name
  • メタルスキン Fixed a recent bug with Metal Skin that caused you to do zero bullet damage
  • グレイタロン Fixed a bug with releasing Grey Talon's Owl early
  • ダイナモ Updated Dynamo's animation while using Rejuvenating Aurora
  • グレイタロン Fixed a bug that could allow Grey Talon to hit the same target multiple times when close during Rain of Arrows
  • Fixed a bug that could cause button input detection to malfunction
  • ヴェナトル Fixed an issue where the Rejuvenator being stolen was firing incorrectly
  • Fixed a bug introduced in last week's update that caused gun spreads to not work properly
  • ダメージと耐性 Added an effect at the bottom of a player's screen whenever they are standing on something that causes damage
  • エイブラムス Improved Abrams animation while hovering in the air during his ultimate and adjusted the downward acceleration animation
  • レム Flex slot removed from killing the Patron and added to killing all Walkers
  • 魂の壺 Urn now spawns on both sides of the map. Bounty for each is reduced by 40%
  • ヴェナトル Rejuvenator now reduces players' next respawn time by 75% instead of giving a 3s respawn time
  • ディケイ Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
  • ダメージと耐性 +2 Spirit
  • +1.5% Fire Rate
  • +3% Ammo
  • +15 Max HP (this has slightly higher odds of dropping than the others)
  • +0.5% Cooldown Reduction
  • ダメージと耐性 +2% Weapon Damage
  • At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
  • 移動とスタミナ Movement powerup duration increased from 30s to 50s
  • Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
  • Regeneration powerup duration increased from 25s to 45s
  • ミナ Stamina powerup duration increased from 80s to 120s
  • Cooldown powerup is unchanged
  • Clip powerup is unchanged
  • Breakables initial spawn time increased from 2 min to 3 min
  • レーンと兵士 Fixed being able to hide inside the Guardian's head
  • 移動とスタミナ Jumping after a dash jump no longer causes your hero to sometimes jump in place
  • Breakables souls base value reduced by 30%. Increases to +15% of current values over 30 minutes. (so -30% to +15% from start to 30 min)
  • All hero guns' reload time reduced by 5%
  • Zipline Boost ability cooldown reduced from 380s to 340s
  • レーンと兵士 Medic Trooper heal now bounces to up to one other allied hero within 25m from the hero
  • レーンと兵士 Trooper gold sharing radius from the location of the allied hero reduced from 50m to 40m
  • レーンと兵士 Creep waves now land at their lane destinations at the same time as each other
  • Added connection hallway between outer lane Shop and crate room
  • レーンと兵士 Opened up Authority Building and Jazz Club to the Guardian side
  • レーンと兵士 Added intermediate cover in front of Amber Orange Guardian and Sapphire Blue Guardian
  • Added Veils to entrances to base fountain
  • レーンと兵士 Extended cover near Sapphire Orange Guardian to match Amber Blue
  • Extended alcove on outer lane cover position in front of the Shop
  • Underground tunnels have more light
  • レム Removed underground tunnel alcoves
  • Added signs for entrance to the underground tunnel from the warehouse side
  • Extra
  • Charge: CD reduction increased from +7% to +8%
  • インフューザー Infuser: Active Spirit Power increased from +12 to +18
  • Ammo
  • ダメージと耐性 Scavenger: Now a Spirit Item
  • Ammo
  • ソウル球とディナイ Scavenger: No longer grants +20% Fire Rate for 4s on Soul Secure/Deny
  • Ammo
  • ソウル球とディナイ Scavenger: Now grants +3 Spirit for 18s on Soul Secure/Deny. Multiple instances stack and refresh the duration. Max 12 stacks.
  • Extra
  • ダメージと耐性 Spirit: Spirit bonus increased from +7 to +8
  • Extra
  • Health: Health increased from +135 to +140
  • Healing
  • Rite: Cooldown reduced from 80s to 75s
  • Swift
  • Striker: Fire Rate increased from +20% to +22%
  • Active
  • Reload: Timing window to click increased from 0.2s to 0.3s
  • Active
  • バレットライフスティール Reload: Active Bullet Lifesteal increased from 30% to 40%
  • Active
  • Reload: Duration increased from 6s to 8s
  • Active
  • ダメージと耐性 Reload: Weapon Damage increased from 8% to 10%
  • パリィ Melee
  • ダメージと耐性 Charge: Weapon Damage increased from 10% to 15%
  • Long
  • Range: Ammo increased from +15% to +20%
  • ダメージと耐性 Bullet
  • Lifesteal: Increased from 20% to 22%
  • Reactive
  • ダメージと耐性 Barrier: Spirit Shield Health reduced from +500 to +200
  • Reactive
  • ダメージと耐性 Barrier: Now grants +400 Bullet Shield Health
  • Restorative
  • Locket: Max stacks increased from 18 to 20
  • Duration
  • Extender: Health increased from +50 to +75
  • Duration
  • Extender: Ability Duration reduced from 18% to 16%
  • ディケイ Decay: Healing Reduction improved from -65% to -70%
  • ディケイ Decay: Bleed increased from 2.4% to 2.6%
  • Withering
  • Whip: Ammo increased from 15% to 20%
  • Withering
  • ダメージと耐性 Whip: Now grants +4 Spirit
  • サプレッサー Suppressor: Fire Rate reduction reduced from -35% to -30%
  • Mystic
  • Slow: Fire Rate reduction reduced from -35% to -30%
  • Titanic
  • Magazine: Ammo increased from +75% to +90%
  • Escalating
  • Resilience: Stack duration increased from 10s to 14s
  • Burst
  • Fire: Cooldown reduced from 9s to 8s
  • Burst
  • 移動とスタミナ Fire: Slide Distance increased from 25% to 35%
  • Alchemical
  • Fire: Max DPS increased from 85 to 95
  • Alchemical
  • Fire: Cooldown reduced from 30s to 28s
  • Alchemical
  • ダメージと耐性 Fire: Weapon Damage increased from +12% to +14%
  • Warp
  • Stone: Distance increased from 12m to 13m
  • Point
  • ダメージと耐性 Blank: Bullet Shield health increased from +200 to +225
  • Heroic
  • バレットライフスティール Aura: Now provides +16% Bullet Lifesteal
  • Heroic
  • Aura: No longer grants a 10% Fire Rate Aura
  • Heroic
  • バレットライフスティール Aura: Active now grants +20% Fire Rate instead of Bullet Lifesteal
  • ライフストライク Lifestrike: Slow duration increased from 2s to 2.5s
  • Surge of
  • ダメージと耐性 Power: Imbued Ability Spirit Power increased from +20 to +24
  • Ethereal
  • Shift: Duration increased from 3s to 3.5s
  • Ethereal
  • Shift: Post-cast bonus is now still granted when ending the buff early
  • Superior
  • Duration: Health increased from +100 to +125
  • Superior
  • Duration: Now grants +4 Health Regen
  • Crippling
  • ダメージと耐性 Headshot: Weapon Damage reduced from 25% to 20%
  • Crippling
  • Headshot: Debuff duration reduced from 8s to 5s
  • Spiritual
  • ダメージと耐性 Overflow: Bonus spirit increased from +40 to +45
  • Spiritual
  • Overflow: Fire Rate increased from +15% to +20%
  • フレンジー Frenzy: Whenever you go back above 40%, the buff lingers for 4s
  • フレンジー Frenzy: Ammo increased from +7 to +9
  • Vampiric
  • Burst: Cooldown reduced from 30s to 24s
  • Siphon
  • Bullets: Max HP Steal duration increased from 12s to 15s
  • ライフドレイン Leech: Now grants +8% Weapon Damage
  • Mystic
  • Reverb: Radius increased from 10m to 12m
  • Mystic
  • Reverb: Cooldown reduced from 12s to 8s
  • ダイナモ Dynamo: Quantum Entanglement is prevented from being cast when Dynamo is rooted or movement-silenced (such as by Slowing Hex)
  • ダイナモ Dynamo: Rejuvenating Aurora T3 reduced from +5% to +4%
  • ヘイズ Haze: Bullet Dance T1 increased from +5 Weapon Damage to +6
  • ヘイズ Haze: Fixed various bugs with the fire rate on Bullet Dance (net effect of the bugs was that it often fired a little faster than it was intended to)
  • インファーナス Infernus: Afterburn base dps reduced from 20 to 18
  • インファーナス Infernus: Afterburn T3 reduced from +35 to +33
  • ケルビン Kelvin: Arctic Beam spirit scaling increased from 0.7 to 0.9
  • ケルビン Kelvin: Arctic Beam cooldown reduced from 25 to 23
  • ラッシュ Lash: Ground Strike radius reduced from 14m to 13m
  • ラッシュ Lash: Death Slam radius reduced from 20m to 19m
  • マクギニス McGinnis: Fixed her gun having a recent regression that caused it to not have any spread
  • マクギニス McGinnis: Mini Turret damage reduced by up to 30% at 35m (now has bullet falloff from 20m to 35m)
  • マクギニス McGinnis: Mini Turret deploy time reduced from 2s to 1s
  • マクギニス McGinnis: Mini Turret now shows up on the minimap
  • マクギニス McGinnis: Medicinal Spectre can no longer be attacked
  • マクギニス McGinnis: Spectral Wall height increased by 2m
  • マクギニス McGinnis: Spectral Wall slow duration increased from 2s to 2.5s
  • マクギニス McGinnis: Fixed a bug with Spectral Wall that caused the Rejuvenator to instantly drop
  • モー&クリル Mo & Krill: Base HP regen increased from 2.5 to 3
  • モー&クリル Mo & Krill: Scorn damage increased from 50 to 60
  • モー&クリル Mo & Krill: Fixed Scorn not healing for more with things like Mystic Burst
  • モー&クリル Mo & Krill: Burrow now destroys breakables in its path
  • モー&クリル Mo & Krill: Fixed Healing Booster not applying to Scorn's 2x heal multiplier on heroes
  • モー&クリル Mo & Krill: Added a bonus counter to show how much health has been earned by getting a kill during Combo
  • パラドックス Paradox: Base movement speed reduced from 7 to 6.5
  • パラドックス Paradox: Kinetic Carbine impact radius reduced by 15%
  • パラドックス Paradox: Kinetic Carbine Max Stop Duration reduced from 0.75 to 0.5
  • パラドックス Paradox: Kinetic Carbine buff duration reduced from 6 to 4
  • パラドックス Paradox: Kinetic Carbine T1 increased from +0.5s Max Stop Duration to +0.75
  • パラドックス Paradox: Kinetic Carbine T2 now also increases buff by +2s
  • パラドックス Paradox: Paradoxical Swap range reduced from 35m to 30m
  • ポケット Pocket: Enchanter's Satchel can now be canceled by shooting
  • セブン Seven: Fixed Return Fire working with Power Surge
  • セブン Seven: No longer has base +15% Spirit Resistance
  • セブン Seven: Now has base +20% Bullet Resistance
  • セブン Seven: Base health regen reduced from 2 to 1
  • セブン Seven: Static Charge T1 improved from -15s Cooldown to -20s
  • ヴィンディクタ Vindicta: Base movement speed increased from 7 to 8
  • ヴィンディクタ Vindicta: Fixed Crow Familiar T1 only bouncing to 1 additional target instead of 2
  • ヴィンディクタ Vindicta: Assassinate zoom level is reduced a bit
  • ウォーデン Warden: Willpower no longer loses movement speed when the shield is depleted
  • ウォーデン Warden: Willpower duration reduced from 8s to 7s
  • レイス Wraith: The Royal Flush ability has been replaced with Card Trick. Card Trick enables Wraith's weapon damage to summon playing cards. Activating the ability throws one of the cards, which will fly towards the enemy or point under the crosshair and explode on impact.
  • ヤマト Yamato: Power Slash damage reduced from 175 to 170
  • ヤマト Yamato: Can now cancel Flying Strike
  • ヤマト Yamato: Shadow Transformation damage and debuff resistance reduced from 80% to 70%
  • ヤマト Yamato: Shadow Transformation duration increased from 4.5s to 5s
  •