05-10-2024 Update

Источник: Deadlock Forum

  • Sandbox mode now supports entering it with your party
  • Sandbox mode now has troopers spawning on the left side
  • Added Search By Match ID to the Watch Tab
  • Added Filter By Hero to the Watch Tab
  • Линии и солдаты You can now see an indicator for enemy troopers when near them if they are behind a wall or offscreen (primarly improves tracking their positions during the lane)
  • Map is now precached while in the queue to improve loading times into matches
  • Visual and Audio updates to the shop
  • Added a key for toggling replays being paused (defaults to P)
  • Карман Pocket Affliction visual and sound effects reworked
  • Карман Pocket Enchanter’s Satchel visual effects updated
  • Карман Fixed a bug where Pocket’s briefcase would stop animating when the duration upgrade was taken
  • Божественный барьер Updated Divine Barrier sound effects
  • Динамо Updated Dynamo VO for Quantum Entanglement and a few other missing lines
  • Hero death voices are now broadcast more widely
  • Fixed being unable to ping while casting or channeling
  • Fixed various issues with hero abilities causing you to be stuck in walls
  • Fixed players being able to kill themselves pre-match and run around in the map
  • Кельвин Fixed Ice Dome effects disappearing while still active if Kelvin dies during it
  • Семь Simplify some visuals with Seven’s Storm Cloud radius indicator to help clarify the bounds
  • Мина Fixed Stamina not appearing to regenerate while spectating
  • Improve the text display when a replay is still processing after a match
  • Линии и солдаты Fixed Walker boss moving around while the game is paused
  • Fixed some controller input issues
  • Выдержка Fortitude now starts on cooldown to prevent purchasing and selling in the field for significant regen
  • Разложение Updated Decay item sound effects
  • Берсерк Updated Berserker item visuals
  • Урна душ Fixed visual bug on Spirit Urn when dropping on the ground
  • Живительный медальон Fixed Restorative Locket Spirit Resist not working
  • Fixed items not updating in the UI when purchased from the shop while spectating a teammate
  • Урон и сопротивления Spirit
  • Strike: Buff duration increased from 12s to 18s
  • Урон и сопротивления Spirit
  • Парирование Strike: Melee damage bonus increased from 15% to 20%
  • Hollow
  • Урон и сопротивления Point Ward: Spirit Shield increased from +70 to +80
  • Парирование Melee
  • Lifesteal: Cooldown reduced from 10s to 8s
  • Alchemical
  • Fire: Min/Max DPS increased from 30/60 to 40/80
  • Restorative
  • Locket: Max Stacks increased from 12 to 15
  • Restorative
  • Locket: Cooldown increased from 15s to 18s
  • Reactive
  • Barrier: Barrier duration increased from 10s to 13s
  • Reactive
  • Barrier: Cooldown reduced from 60s to 40s
  • Return
  • Урон и сопротивления Fire: No longer has Spirit and Fire Rate bonus during the active
  • Return
  • Урон и сопротивления Fire: Now passively always gives +7 Spirit and +7% Fire Rate
  • Slowing
  • Hex: Cooldown reduced from 30s to 25s
  • Разложение Decay: Cooldown reduced from 25s to 22s
  • Разложение Decay: Cast range increased from 20m to 30m
  • Enduring
  • Движение и выносливость Speed: Movement Speed increased from 1 to 1.25
  • Подавитель Suppressor: Now provides +50 Health
  • Сильвер Quicksilver: Now passively has a +10% reload time penalty
  • Divine
  • Мина Barrier: No longer restores any Stamina on the target (previously fully restored it)
  • Warp
  • Stone: No longer slows your hero for 3s
  • Warp
  • Урон и сопротивления Stone: Bullet Resist duration increased from 3s to 5s
  • Withering
  • Whip: Cast range increased from 12m to 20m
  • Нокдаун Knockdown: Cooldown reduced from 55s to 50s
  • Нокдаун Knockdown: Now provides +200 Spirit Shield
  • Escalating
  • Урон и сопротивления Resilience: Resist per stack increased from 1% to 2%
  • Superior
  • Мина Stamina: Spirit buff duration increased from 5s to 8s
  • Витальный удар Lifestrike: Slow duration increased from 1s to 1.5s
  • Витальный удар Lifestrike: Cooldown reduced from 10s to 8s
  • Heroic
  • Aura: Active radius increased from 20m to 30m
  • Curse: Now provides +15% Clip
  • Curse: Duration increased from 3.5s to 3.75s
  • Shadow
  • Weave: Now provides +15 Health Regen
  • Phantom
  • Урон и сопротивления Strike: No longer passively provides +500 Bullet Shield
  • Phantom
  • Strike: Now provides +200 Health
  • Phantom
  • Урон и сопротивления Strike: When using the active, gain a temporary +500 Bullet Shield for 7 seconds
  • Phantom
  • Урон и сопротивления Strike: Now deals 200 damage on impact
  • Vampiric
  • Пулевая кража здоровья Burst: Active Bullet Lifesteal increased from 40% to 60%
  • Неудержимость Unstoppable: Movement Speed increased from +1 to +1.25
  • Mystic
  • Спиритическая кража здоровья Reverb: Spirit Lifesteal increased from +10% to +15%
  • Mystic
  • Урон и сопротивления Reverb: Spirit Resist increased from +10% to +15%
  • Crippling
  • Headshot: Headshot Resistance Reduction increased from 30% to 35%
  • Diviner's
  • Урон и сопротивления Kevlar: Channeling Spirit bonus increased from +40 to +50
  • Абрамс Abrams: Reduced chances that Leap gets stuck on geometry during the downward phase
  • Бибоп Bebop: No longer has an innate +15% Spirit Resist
  • Бибоп Bebop: Now has innate +20% Bullet Resist
  • Бибоп Bebop: Hook cooldown reduced from 27s to 22s
  • Бибоп Bebop: Hook T3 reduced from -15s to -12s Cooldown
  • Бибоп Bebop: Hook Speed increased from 2700 to 3000
  • Бибоп Bebop: Hook Return Speed increased from 1800 to 2200
  • Бибоп Bebop: Hyper Beam DPS increased from 180 to 210
  • Grey
  • Урон и сопротивления Talon: Charged Shot damage increased from 105 to 115
  • Grey
  • Talon: Rain of Arrows Multishot increased from 3 to 5
  • Кельвин Kelvin: Frost Grenade cooldown reduced from 30s to 26s
  • Инфернус Infernus: Fixed Afterburn refreshing from item damage
  • Плющик Ivy: Base stamina increased from 3 to 4
  • Хлыст Lash: Ground Strike now additionally damages enemies within 2m of Lash on impact
  • Хлыст Lash: Ground Strike radius reduced from 16m to 14m
  • Хлыст Lash: Ground Strike's ground preview now lines up under Lash when cast on the ground
  • Хлыст Lash: Ground Strike T3 reduced from +100% to +85%
  • Хлыст Lash: Bullet Damage growth increased from 0.76 to 1.0
  • Хлыст Lash: Death Slam tether visuals now improved to communicate the different phases its in
  • Lady
  • Geist: Malice now comes out quicker and no longer slows you
  • Макгиннис McGinnis: Mini Turret Spirit Resistance increased 50% to 60%
  • Макгиннис McGinnis: Mini Turret Health increased from 30% to 40%
  • Макгиннис McGinnis: Mini Turret T2 increased from +5m Range to +10m
  • Макгиннис McGinnis: Fixed issues with Heavy Barrage not damaging units within the target area
  • Мо и Мелкий Mo & Krill: Base HP increased from 650 to 700
  • Мо и Мелкий Mo & Krill: Scorn damage increased from 40 to 50
  • Мо и Мелкий Mo & Krill: Scorn T3 debuff duration increased from 10s to 16s
  • Мо и Мелкий Mo & Krill: Sand Blast duration increased from 3.5s to 4s
  • Мо и Мелкий Mo & Krill: Combo T3 DPS increased from +30 to +40
  • Парадокс Paradox: Time Wall bullet freeze duration no longer increases with Spirit or Duration Extender
  • Парадокс Paradox: Time Wall bullet freeze base duration reduced from 1.5 to 1.25
  • Парадокс Paradox: Time Wall no longer deals damage to Mid Boss
  • Парадокс Paradox: Kinetic
  • Урон и сопротивления Carbine: Max Damage Amp reduced from 150% to 125%
  • Парадокс Paradox: Kinetic Carbine T3 no longer provides +50% Min Damage Amp
  • Парадокс Paradox: Kinetic Carbine T3 reduced from +125% Max Damage to +75%
  • Карман Pocket: Gun damage per bullet reduced from 6 to 5.6
  • Карман Pocket: Affliction DPS reduced from 30 to 26
  • Семь Seven: Power Surge rebalanced around no longer reducing fire rate (similar shock value effectiveness as before)
  • Дозорный Warden: Alchemical Flask damage increased from 48 to 55
  • Ямато Yamato: Crimson Slash cooldown reduced from 13s to 11s
  • Ямато Yamato: Power Slash physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects)
  • Ямато Yamato: Shadow Explosion radius increased from 14m to 16m
  • Ямато Yamato: Shadow Explosion Fire Rate and Spirit buff duration increased from 15s to 20s
  • Ямато Yamato: Shadow Explosion T3 Spirit bonus increased from +10% to +15%
  • Ямато Yamato: Shadow Explosion T3 Fire Rate bonus increased from +5% to +10%
  • Урон и сопротивления Sprint is now always considered active as long as you are out of combat (haven’t taken or dealt damage for 5s, healthbar is now a little transparent when out of combat).
  • Fixed various inconsistencies and scenarios with how Sprint speed was calculated. Previously there were many conditions that could result in you losing the bonus.
  • Линии и солдаты Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
  • Medic Troopers no longer use their heal on troopers if there is a hero within 30m
  • Zipline Speed Boost cooldown reduced from 420s to 380s
  • Урон и сопротивления Damage over time no longer prevents zipline usage
  • Урон и сопротивления Adjusted how the Anti Backdoor system works. It does a little less % damage reduction now, but it regens “backdoor damage” dealt to it over time. Backdoor damage is defined as any damage taken with no candle troopers within 50m in the last 20 seconds.
  • Troopers run speed increased from 9.1 m/s to 10 m/s
  • Troopers DPS vs Patrons reduced from 110 DPS to 80 DPS
  • Troopers DPS vs Walkers from 110 DPS to 80 DPS
  • Troopers DPS vs Base Guardians from 110 DPS to 80 DPS
  • Crate
  • Дрём Powerups: Removed Zipline buff as a potential drop
  • Crate
  • Powerups: Increased Health Regen drop from 1.25% Regen to 1.5%
  • Crate
  • Powerups: Added Fire Rate drop, provides +20% Fire Rate for 25s
  • Vault base bounty increased from 200 to 225
  • Fixed some issues that allowed players to more easily camp players in the spawn area
  • Note: 10% of users will default to vulkan rendersystem. If you experience any issues related to this, you can report these on the forums and switch to dx11 in the video settings. Deadlock will eventually drop support for dx11 and render on vulkan exclusively.
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