Lash

Lash

Loại vũ khí: Burst Fire Độ khó: Cao
InitiatorHigh FlyingArrogant

Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.

Vũ khí: Tale of The Tape

DPS vũ khí
32.2
DPS duy trì
24.6
Sát thương mỗi viên
8.46
Tốc độ bắn
3.81
Đạn
29
Nạp đạn
2.35s

Chỉ số cơ bản

Máu
780
Tốc độ di chuyển
7.2
Tốc độ chạy nhanh
2.1
Thể lực
3
Hồi máu
2
Cận chiến
50 / 116

Kỹ năng

Ground Strike
Ground Strike
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
Cooldown 18s Cast delay 0.15s Radius 10m Stomp Damage 60 ↑0.79 Stomp Damage Per Meter Primary 5.5 Displacement 0s
Nâng cấp
1 AP -10s Cooldown
2 AP +50% Enemy Slow Pct, +3% Slow duration, +400 Stomp Bounce Height, +1s Toss Duration
5 AP Damage Per Meter +110% and improved scaling (+0.03 Stomp Damage Per Meter Primary, +113 Stomp Damage Per Meter Primary, +0.01 Stomp Damage Per Meter Secondary, +113 Stomp Damage Per Meter Secondary)
Grapple
Grapple
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
Cooldown 35s Charges 1 Charge cooldown 2s Cast range 30m Jump Velocity 20m
Nâng cấp
1 AP -17s Cooldown
2 AP +20m Cast range, +7 Weapon Damage Bonus, +10s Weapon Damage Bonus Duration
5 AP +1 Charges, +1 Restore Stamina On Use, +60% Air Control Percent
Flog
Flog
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.
Cooldown 26s Cast delay 0.15s Cast range 20m Damage 65 ↑0.85 Heal Pct Vs Heroes 50 Targeting Cone Angle 38 Heal Pct Vs Non Heroes 16
Nâng cấp
1 AP +3% Enemy Slow Duration, +35% Enemy Slow Pct
2 AP -16s Cooldown, +30% Fire Rate Slow
5 AP +65 Damage +38 Attack angle +50% Heal (+80 Damage, +40 Targeting Cone Angle, +20 Heal Pct Vs Heroes, +6 Heal Pct Vs Non Heroes)
Death Slam
Death Slam
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press Attack to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
Cooldown 170s Channel time 2.3s Cast delay 0.3s Cast range 20m Impact Damage 105 ↑0.97 Throw Distance 14m ↑0.14 Slow 50% Slow duration 4%
Nâng cấp
1 AP +12m Throw Distance
2 AP -35s Cooldown
5 AP +1.2s Stun duration, +6m Cast range

Không có thay đổi nào được ghi nhận giữa build 23777839 và 23988212.

Tiểu sử

Jacob Lash is an asshole.

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