CS2 Glove Tier List 2026
Every glove model in Counter-Strike 2, placed into S, A, B and C bands by three measured criteria: market liquidity (40%), daily sales across all finishes (40%) and 30-day price stability (20%). The bands come from our market snapshots, recomputed as prices move.
Gloves trade differently from knives: fewer models, fewer finishes per model, and wear hits their look harder, so liquidity concentrates in a few families. A higher band means an easier buy and an easier exit. Open a model to compare all its finishes.
S-Band · 1 Modell
Aktualisiert vor 5 T.
Handbandagen 12 Finishes bepreist · Top-Finish 159,29 € 9.9K/Tag 32,60 € ±9.6% 9.9K — A-Band · 2 Modelle
B-Band · 2 Modelle
C-Band · 3 Modelle
Hydra-Handschuhe 4 Finishes bepreist · Top-Finish 48,23 € 6.4K/Tag 23,55 € ±13.3% 6.4K — #7
Zerbrochener-Reißzahn-Handschuhe 4 Finishes bepreist · Top-Finish 55,05 € 3.8K/Tag 35,88 € ±13.4% 3.8K — #8
Bloodhound-Handschuhe 4 Finishes bepreist · Top-Finish 85,28 € 1.2K/Tag 56,58 € ±9.6% 1.2K — Bänder = 40% Marktliquidität + 40% Tagesverkäufe + 20% 30-Tage-Preisstabilität über alle bepreisten Finishes des Modells, rangnormalisiert; S = Top 15%, A = nächste 25%, B = nächste 30%, C = der Rest · Ab = günstigstes bepreistes Finish · 30 T. ± = mediane absolute Bewegung über die Finishes · Wie wir Preise berechnen →



