11-07-2024 Update
แหล่งข้อมูล: Deadlock Forum · Steam News
- Added Trapper to Hero Labs.
- Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time.
- Various adjustments to Experimental Heroes are listed in the in-game notes for Hero Labs.
- Added Quickbuy - You can now right-click items in the shop to add them to your Quickbuy queue. When you return to the shop, you will automatically purchase the items you can afford in your set order. An indicator on the hud will light up when you can afford the next item on your list. In Settings you may change the purchase mode to use a hotkey while in range of the shop rather than auto-purchase.
- The shaders, map and various other resources will now pre-compile on the dashboard to improve loading times when getting into a match. This also reduces in-game hitching in some cases.
- Added a visual indicator when browsing builds that shows which item types are most present in the build (Weapon, Vitality, Spirit).
- Added a Recent Purchases log to the Shop that displays all items bought by players during a match, ordered by most recent.
- Added support for the new Steam Game Recording Timeline API. This automatically adds timeline markers for kills, deaths, and team objectives.
- Added checkbox in settings to force the game to take focus when the game is unpaused.
- You can now hover party members on the dashboard while in queue to view their roster.
- แอ็กทีฟรีโหลด Active Reload indicator UI slightly adjusted.
- Added "Frenzied" text when you own Frenzy and go below 50% health.
- Added a Social tab to the Settings dialog. This contains Streamer Mode, added support for Steam content filtering settings and a new setting to adjust incoming chat visibility.
- Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased or decreased, it will show by default for the duration.
- Added hover tooltip descriptions to stats on the left side of the hud.
- Bots will more aggressively attack the Shrines and Patron when pushing into the enemy base.
- Fixed being able to briefly gain regen when crossing the Veil of the enemy fountain.
- Fixed Commends for All Heroes not showing up correctly in player profiles.
- Updated McGinnis Barrage explosions to show the edge of the aoe better.
- Fixed the 'x' button in the shop search not clearing the search box.
- Sinners Sacrifice now has a final damage state for clear read on final hit.
- Fixed some issues with Quantum Entanglement not moving units with it correctly when there is nearby geometry.
- Fixed various bugs with Duplicate Hero not working properly in private lobbies.
- Fixed Grey Talon getting assist credit while flying Guided Owl.
- Fixed Sinner's Sacrifice changing facing direction sometimes.
- Fixed a rare bug where shields would never regenerate.
- Fixed some cases where troopers could get stuck in the base.
- Fixed using melee to secure orbs being a little unresponsive.
- New effects for Viscous heavy melee.
- Added an ambient looping sound for each bridge powerup.
- Fixed some animation issues with Vindicta.
- Added new zipline animation for Vindicta.
- Looped music will resume playing if interrupted by a transient cue.
- Various bug fixes for looping sound effects and ones that are sometimes stuck playing every frame for a period of time.
- Improved animation readability for Mo & Krill heavy melee.
- Reduced visual clutter on Seven's tracers with high fire rate.
- Reduced visual clutter on Wraith's tracers with high fire rate.
- Effects updates for Fortitude.
- Added missing lean animation near walls for Mirage.
- Sand Blast distance and aoe read improvements.
- Fixed issues where health regen effect will begin popping on and off if player is at max health.
- New sounds added to Yamato’s Power Slash, Flying Strike, and Shadow Transformation abilities.
- New sounds added to Lash’s Ground Strike and Flog abilities.
- Renamed "Mouse Wheel" to "Chat Wheel."
- Steam Input support:
- Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down).
- Added a "Replay Controls" action set.
- Allow Steam Deck to see the Key Bindings Screen.
- Improved Glyph Swapping behavior when mixing controller and keyboard inputs.
- Added Controller tab to house Controller specific options.
- Added a Steam Input Configurator launch button.
- Added Glyph Locking options: { Automatic | Keyboard & Mouse Only | Game Pad Only }.
- Fixed crash in spectator mode when querying controller button state.
- Fixed Controller not working until loading a level.
- Official Steam Input configs for SteamDeck and DualSense have been updated.
- Note: Legacy Analog Modes have been removed/replaced in favor of new Camera specific Steam Input modes. Some users may need to re-bind their joysticks/gyros.
- Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls).
- Troopers no longer increase their bounty by 20% at 8 minutes.
- Hero Kill gold increased from 150->1400 to 175->2000 (from 0 min to 45 min).
- Neutral Creeps now give 5% less souls.
- Troopers now take 28% more damage from Guardians.
- Walkers damage vs players increased by 10%.
- Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian.
- Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes.
- Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out.
- Biased Urn delivery locations moved slightly closer to neutral positions.
- Minor adjustments to respawn curve (40s respawn happening at 20m now happens at 17m).
- Walker armor loss over time now happens at 16m instead of 14m.
- Troopers Spirit resist goes to 30% instead of 40% at 25 minutes.
- Mid Boss Rejuv Trooper Health increased by 30%.
- Fixed Troopers resistance against Base Guardians not working properly.
- Redesigned the warehouse interior to allow entry from the front of the Tenements and Music Hall buildings.
- Moved the stairs from the warehouse interior to the underground tunnel further from the Urn delivery location.
- [video mp4=https://cdn.steamstatic.com/apps/deadlock/blog/warehouseupdate.mp4 autoplay=false loop=false controls=true][/video]
- Removed all railings from fire escape stairs.
- Pass at making rooftops smoother to navigate.
- Removed angled supports from chimney.
- Removed collision from small props.
- Added stairs on top of Bodega.
- Replaced small chimneys and temporary spikes with larger roof spikes to designate zap trigger locations.
- Replaced temp antennae with more "menacing" version to designate zap trigger locations.
- These changes were included early in the map update that came with the Halloween patch:
- New Hotel building art pass.
- Changed exit location from the player spawn area to the rest of the base to the angled walls.
- โคลสควอร์เตอร์ Close Quarters: No longer grants +85 Bullet Shield Health.
- โคลสควอร์เตอร์ Close Quarters: Now grants +5% Bullet Resist.
- รีสตอเรทีฟช็อต Restorative Shot: No longer grants +7% Bullet Resist.
- รีสตอเรทีฟช็อต Restorative Shot: Now grants +90 Bullet Shield.
- รีสตอเรทีฟช็อต Restorative Shot: Now procs on orb shots for NPC heal value.
- เมเลชาร์จ Melee Charge: No longer grants +1 HP Regen.
- เมเลชาร์จ Melee Charge: Weapon Damage reduced from 12% to 10%.
- ลองเรนจ์ Long Range: Long range Weapon Damage reduced from 40% to 30%.
- ลองเรนจ์ Long Range: Now grants +10% Weapon Damage.
- เบอร์เซิร์กเกอร์ Berserker: Bullet Resist increased from 7% to 9%.
- แอ็กทีฟรีโหลด Active Reload: Now grants +50 Health.
- สโลวิงบุลเล็ต Slowing Bullets: Spirit Power increased from +5 to +6.
- ชาร์ปชูตเตอร์ Sharpshooter: Long range Weapon Damage reduced from 70% to 50%.
- ชาร์ปชูตเตอร์ Sharpshooter: Now grants +20% Weapon Damage.
- อัลเคมิคัลไฟร์ Alchemical Fire: Now grants +1 Sprint.
- ฮีโรอิกออรา Heroic Aura: Cooldown reduced from 32s to 25s.
- อินเทนซิฟายอิงแม็กกาซีน Intensifying Magazine: Time to reach Max Damage reduced from 3s to 2.7s.
- ท็อกซิกบุลเล็ต Toxic Bullets: Damage changed from 5% of Current Health to 2.5% of Max Health.
- แชโดว์วีฟ Shadow Weave: Detection range increased from 18m to 22m.
- กลาสแคนนอน Glass Cannon: Health loss reduced from -15% to -12%.
- เฟรนซี Frenzy: Low HP bullet resist increased from 45% to 55%.
- ลัคกี้ช็อต Lucky Shot: Fixed it causing proc effects to roll twice whenever it procced.
- ไซเลนเซอร์ Silencer: Now grants +12% Spirit Resist.
- แวมไพริกเบิร์สต์ Vampiric Burst: Cooldown reduced from 34s to 30s.
- เอ็กซ์ตร้าเฮลธ์ Extra Health: Weapon Damage increased from 6% to 7%.
- ฮีลลิงไรต์ Healing Rite: Duration increased from 19s to 20s (total health restored unchanged).
- บุลเล็ตอาร์เมอร์ Bullet Armor: Bullet Resist increased from 25% to 26%.
- รีเทิร์นไฟร์ Return Fire: Duration reduced from 7s to 6s.
- ฮีลลิงโนวา Healing Nova: Now grants +6% Ability Range.
- Combat Barrier: Fire Rate increased from 6% to 7%.
- ดีบัฟรีดิวเซอร์ Debuff Reducer: Health increased from +75 to +125.
- ฮีลเบน Healbane: Healing reduction increased from -40% to -45%.
- รีแอกทีฟแบร์ริเออร์ Reactive Barrier: Restores 1 stamina on proc.
- สปิริตอาร์เมอร์ Spirit Armor: Spirit Resist increased from 20% to 22%.
- ดิไวน์แบร์ริเออร์ Divine Barrier: No longer grants +8% Ability Range.
- ดิไวน์แบร์ริเออร์ Divine Barrier: Now grants +6 Spirit Power.
- รีสตอเรทีฟล็อกเกต Restorative Locket: No longer grants +5 Spirit Power.
- รีสตอเรทีฟล็อกเกต Restorative Locket: Now grants +25% Melee Resistance.
- เมทัลสกิน Metal Skin: No longer blocks melee damage.
- Debuff Remover: Debuff Resistance increased from 35% to 40%.
- Debuff Remover: Cooldown reduced from 48s to 45s.
- เวลวอล์กเกอร์ Veil Walker: Ammo increased from 12% to 15%.
- เวลวอล์กเกอร์ Veil Walker: Weapon Damage increased from 10% to 15%.
- ฟอร์ติจูด Fortitude: Health increased from 365 to 400.
- ไลฟ์สไตรก์ Lifestrike: Bullet resistance increased from 8% to 10%.
- โซลรีเบิร์ธ Soul Rebirth: Removed from the game.
- อินฮิบิเตอร์ Inhibitor: Slow reduced from 25% to 20%.
- ไซฟอนบุลเล็ต Siphon Bullets: Now grants +15% Weapon Damage.
- แฟนธอมสไตรก์ Phantom Strike: Now grounds any flying targets on impact (similar to how Slowing Hex used to work).
- แอมโมสกาเวนเจอร์ Ammo Scavenger: Duration increased from 35s to 45s.
- มิสติกเบิร์สต์ Mystic Burst: Now triggers on your base damage, rather than how much the target receives.
- สโลวิงเฮ็กซ์ Slowing Hex: Now uses Enduring Spirit as a component.
- สโลวิงเฮ็กซ์ Slowing Hex: Now gains +10% Spirit Lifesteal and +75 Bonus Health.
- สโลวิงเฮ็กซ์ Slowing Hex: Spirit Power reduced from 5 to 4.
- สโลวิงเฮ็กซ์ Slowing Hex: No longer grants +1 Sprint.
- สโลวิงเฮ็กซ์ Slowing Hex: Damage reduced from 70 to 40.
- Withering Whip: Bullet Resist reduction reduced from -14% to -11%.
- Withering Whip: Cooldown reduced from 22s to 18s.
- Withering Whip: Now deals 50 Spirit Damage.
- ดีเคย์ Decay: Now grants +1.5 HP Regen.
- ดีเคย์ Decay: Now grants +8% Ability Duration.
- ดีเคย์ Decay: Healing reduction increased from -50% to -70%.
- ดีเคย์ Decay: Bleed Damage reduced from 3.1% to 1%.
- ดีเคย์ Decay: Cooldown reduced from 45s to 33s.
- Improved Cooldown: Cooldown Reduction reduced from 16% to 14%.
- Improved Cooldown: Spirit Shield improved from 75 to 100.
- Improved Cooldown: Now grants +10% Ammo.
- ซูพีเรียร์คูลดาวน์ Superior Cooldown: Now grants +15% Ammo.
- Improved Burst: Now triggers on your base damage, rather than how much the target receives.
- Improved Burst: Max HP damage reduced from 9% to 8%.
- เมจิกคาร์เพต Magic Carpet: Now grants +10% Ability Range.
- เอบรัมส์ Abrams: Reverted Melee attack speed reduction.
- เอบรัมส์ Abrams: Shoulder Charge can now again use left/right strafe to slightly change direction.
- เอบรัมส์ Abrams: Shoulder Charge now carries momentum at the end of the charge.
- เอบรัมส์ Abrams: Siphon Life spirit scaling increased from 0.3 to 0.36.
- เอบรัมส์ Abrams: Infernal Resilience Damage Regen reduced from 15% to 14%.
- เอบรัมส์ Abrams: Infernal Resilience Damage Regen duration increased from 18s to 20s.
- เอบรัมส์ Abrams: Infernal Resilience T3 reduced from +8% to +7%.
- เอบรัมส์ Abrams: Fixed an issue where Seismic impact would travel more downwards instead of the facing direction.
- บีบ็อป Bebop: Sticky Bomb damage gained per hero impact increased from 1% to 1.5%.
- บีบ็อป Bebop: Sticky Bomb damage gained per hero kill reduced from 5% to 4%.
- บีบ็อป Bebop: Sticky Bomb T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff).
- บีบ็อป Bebop: Sticky Bomb now calculates its damage at detonation time rather than cast time (affects item combinations).
- บีบ็อป Bebop: Sticky Bomb now has 2x cast range when used on allies.
- บีบ็อป Bebop: Hook damage reduced from 40 to 10.
- บีบ็อป Bebop: Hook damage now has spirit scaling of 2x.
- บีบ็อป Bebop: Hyper Beam now goes on cooldown for 3 seconds when canceled during precast.
- ไดนาโม Dynamo: Now gains 1% Bullet Resist per Boon (0->14%).
- ไดนาโม Dynamo: Fixed Quantum Entanglement sometimes not moving you to the destination properly.
- ไดนาโม Dynamo: Singularity now deals 1.5% Max HP in the base ability.
- ไดนาโม Dynamo: Singularity T3 increased from 3.8% to 4%.
- ไดนาโม Dynamo: Singularity Base DPS reduced from 60 to 45.
- เกรย์แทลอน Grey Talon: Base bullet damage reduced from 27 to 24.
- เกรย์แทลอน Grey Talon: Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on).
- เกรย์แทลอน Grey Talon: Falloff range rescaled from 22m->58m to 18m->54m.
- เกรย์แทลอน Grey Talon: Rain of Arrows strafe distance with stamina reduced by 30%.
- เกรย์แทลอน Grey Talon: Charged Shot hitbox size reduced by 20%.
- เฮซ Haze: Bullet Dance no longer hits 2 targets.
- เฮซ Haze: Bullet Dance now grants +30% Fire Rate.
- เฮซ Haze: Bullet Dance now allows you to use items during it.
- เฮซ Haze: Sleep Dagger T3 now also causes targets to wake up with -40% Fire Rate.
- อินเฟอร์นัส Infernus: Catalyst slow reduced from 40% to 35%.
- อินเฟอร์นัส Infernus: Afterburn buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
- ไอวี่ Ivy: Watcher's Covenant Fire Rate spirit scaling increased from 0.2 to 0.3.
- ไอวี่ Ivy: Watcher's Covenant Bullet Lifesteal spirit scaling increased from 0.2 to 0.3.
- แลช Lash: Ground Strike can now be cast while on the zipline.
- แลช Lash: Fixed interaction between Mirage's tornado and Death Slam.
- แลช Lash: Ground Strike now pulls enemies to the ground with you (similar to Stone Form recently).
- แมคกินนิส McGinnis: Mini Turrets DPS reduced from 60 to 40.
- แมคกินนิส McGinnis: Mini Turrets health reduced from 20% max HP to 15%.
- มิราจ Mirage: Bullet size reduced from 6 to 5.
- มิราจ Mirage: Tornado speed reduced from 20m to 18m.
- มิราจ Mirage: Tornado Lift Duration reduced from 1.1s to 1s.
- มิราจ Mirage: Fire Scarabs T2 reduced from -15% Bullet Resist to -10%.
- พาราด็อกซ์ Paradox: Bullet velocity increased from 411 to 525.
- พาราด็อกซ์ Paradox: Time Wall no longer has charges.
- พาราด็อกซ์ Paradox: Time Wall no longer deals 10% Max Health Damage.
- พาราด็อกซ์ Paradox: Time Wall cooldown reduced from 37s to 25s.
- พาราด็อกซ์ Paradox: Time Wall T2 is now Deals 10% Max Health Damage.
- พาราด็อกซ์ Paradox: Kinetic Carbine Max Damage Amp increased from 85% to 100%.
- พาราด็อกซ์ Paradox: Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance).
- พ็อกเก็ต Pocket: Barrage spirit scaling increased from 0.4 to 0.5.
- พ็อกเก็ต Pocket: Light melee damage increased from 63 to 75.
- วินดิกตา Vindicta: Base bullet damage reduced from 15 to 13.
- วินดิกตา Vindicta: Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).
- วินดิกตา Vindicta: Stake duration increased from 1.75s to 2s.
- วินดิกตา Vindicta: Flight T2 reduced from +8s to +6s.
- วินดิกตา Vindicta: Crow Familiar tick rate changed from every 0.5s to every 1s.
- วินดิกตา Vindicta: Assassinate starts at 25% power instead of 50% power.
- วิสกัส Viscous: The Cube health regen now scales with spirit at 0.2.
- วิสกัส Viscous: Goo Ball down dash ability moved from T3 to base ability.
- วิสกัส Viscous: Goo Ball size now increases with range upgrades (doesn't affect collision with world).
- วิสกัส Viscous: Fixed some hit detection issues with Goo Ball.
- วอร์เดน Warden: Now has +1 Sprint.
- วอร์เดน Warden: Bullet Velocity increased from 213 to 290.
- วอร์เดน Warden: Last Stand now goes on cooldown if you die or the ability is interrupted while cast.
- วอร์เดน Warden: Last Stand T3 no longer grants unstoppable during channel.
- วอร์เดน Warden: Last Stand now grants +50% Spirit Resist during channel.
- เรธ Wraith: Telekinesis cast time increased from 0.6 to 0.7.
- เรธ Wraith: Telekinesis damage reduced from 200 to 175.
- ยามาโตะ Yamato: Shadow Transformation now affects the grapple time speed.
- ยามาโตะ Yamato: Shadow Transformation duration increased from 4s to 6s.
- ยามาโตะ Yamato: Shadow Transformation no longer prevents death.
- ยามาโตะ Yamato: Shadow Transformation now grants +60% Bullet and Spirit Resist.
- ยามาโตะ Yamato: Shadow Transformation now heals for 30% hp (done after the dispel).
- ยามาโตะ Yamato: Shadow Transformation duration now extends by 2s whenever you get a kill in it (for that session).