05-21-2025 Update
Source: Deadlock Forum
- Voies et soldats Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running.
- Trooper resistance near base reduced from 50% to 40%
- Fixed Breakable souls being counted as secured souls rather than unsecured souls (this fix was released yesterday)
- Urne d'âmes Added Breakable souls to the post game Souls by Source graph (was previously bundled in with Urn)
- Parade Melee damage growth per boon reduced by 5%
- Express
- Dégâts et résistances Shot: Weapon Damage increased from 125% to 150%
- Express
- Dégâts et résistances Shot: Now does reduced damage for non-primary gun damage (alt fires, carbine), 150% to 75%
- Headshot
- Booster: Health reduced from 65 to 40
- Chasseur de têtes Headhunter: Heal reduced from 6% to 4%
- Chasseur de têtes Headhunter: Heal now scales with spirit power (0.014)
- Chasseur de têtes Headhunter: Bonus damage reduced from 120 to 100
- Chasseur de têtes Headhunter: Bonus damage now scales with spirit power (0.3)
- Cultists
- Sacrifice: Bonus health reduced from 275 to 250
- Cultists
- Sacrifice: Bonus duration reduced from 170s to 160s
- Dégâts et résistances Spirit
- Rend: Fixed being able to get 2 stacks without using the cooldown
- Frénésie Frenzy: Active Spirit Resistance reduced from 40% to 30%
- Siphon
- Bullets: Steal per hit reduced from 65 to 55
- Siphon
- Dégâts et résistances Bullets: Spirit Resistance reduced from 12% to 10%
- Siphon
- Armure de plates Bullets: Fixed the cooldown not being consumed when blocked by Plated Armor
- Décomposition Decay: Cast range spirit scaling reduced from 0.13 to 0.1
- Décomposition Decay: Damage reduced from 2.5% to 2.4%
- Décomposition Decay: Damage spirit scaling reduced from 0.00465 to 0.0038
- Décomposition Decay: Cooldown increased from 30s to 36s
- Décomposition Decay: Healing Reduction increased from -35% to -40%
- Superior
- Cooldown: Cooldown Reduction reduced from 27% to 26%
- Voies et soldats Added statues in front of Mid Lane entrances for cover.
- Moved Shrines away from the back walls a bit.
- Extended shrine low ground closer to the throne.
- Redesigned cover in front of the throne.
- Rem Removed a tree in front of the Mid Lane entrance.
- Voies et soldats Tweaked trooper nodes to go around new statues.
- Rem Removed a misplaced Curiosity Shop sign.
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