CS2 glove tier list 2026

8 modelos

Every glove model in Counter-Strike 2, placed into S, A, B and C bands by three measured criteria: market liquidity (40%), daily sales across all finishes (40%) and 30-day price stability (20%). The bands come from our market snapshots, recomputed as prices move.

Gloves trade differently from knives: fewer models, fewer finishes per model, and wear hits their look harder, so liquidity concentrates in a few families. A higher band means an easier buy and an easier exit. Open a model to compare all its finishes.

Nivel S · 1 modelo

Actualizado hace 4 d

Nivel A · 2 modelos

Nivel B · 2 modelos

Nivel C · 3 modelos

Rangos = 40% liquidez del mercado + 40% ventas diarias + 20% estabilidad del precio a 30d en todos los acabados con precio del modelo, normalizados por posición; S = el 15% superior, A = el 25% siguiente, B = el 30% siguiente, C = el resto · Desde = acabado con precio más barato · 30d ± = movimiento absoluto mediano entre acabados · Cómo ponemos precios →