06-06-2024 Update

출처: Deadlock Forum

  • Reworked how friend invites work inside the client. You must now be Steam friends with a person to invite them. This has a friend recency requirement as well as your friend needing to not be a limited steam user. Previous requests do not need to be resubmitted.
  • Replaced the neutral vaults with a new model, the Sinner's Sacrifice
  • Added the ability to change builds while in-game
  • 빌드와 추천 Build descriptions can now be seen in-game via a tooltip
  • Added neutrals to Hero Sandbox (the small room in the back on the right)
  • Added new objective health bars for Guardians and Walkers
  • Added Match History link to the top right
  • You can now move active item slots on the HUD while holding alt/tab
  • Improved visibility of the voice icon indicating who is talking
  • Hero icons on the minimap are scaled up a little when holding alt
  • Removed Pause cooldown in private bot matches and tutorial/sandbox
  • Improved networking when there is packet loss or jitter
  • Soul Vessel dropped from heroes (after killing neutrals) now scales in size based on how many souls are inside
  • 그레이 탈론 Improved Grey Talon's trap visibility
  • 패리 Increased the speed of Guardian's melee attacks
  • 패리 Changed Guardian's behavior to only attempt melee when a unit is within 6m but still do damage to units in 12m range
  • 라인과 병력 Candle trooper health bars now stick around at 1% when they are in self destruct mode to make it more clear they can still be shot
  • 인페르누스 Infernus's Afterburn now shows portraits of enemies that are burning for the full duration
  • Improved menu UI sound feedback
  • Player's icon is highlighted in the top bar
  • Added UI sound effects for team and opponent deaths
  • Added Kinetic Carbine charge audio loop
  • 빈딕타 Updated Vindicta Flight sound effects
  • 빈딕타 Added Vindicta Assassinate sound effect for targeted players
  • 켈빈 Improved visuals for Kelvin's gun projectile
  • Fixed some visual issues with Ice Path
  • 포켓 Added AoE effect to Pocket's Barrage
  • 포켓 Updated weapon buff effect in Pocket's Flying Cloak upgrade
  • 근거리 체력 흡수 Visual effects updates for melee lifesteal items
  • 래쉬 Fixed Power Slash sometimes getting stuck on nearby geometry
  • Updated sound effects for the Sinner's Sacrifice
  • 포켓 Updated Pocket's Enchanted Satchel delay and explode sounds
  • 포켓 Updated Pocket's Barrage cast and impact sounds
  • 워든 Updated Warden's Binding Word delay and impact sounds
  • 다이나모 Fixed Dynamo's Quantum Entanglement going through ceilings sometimes
  • Fixed an HTML exploit with chat
  • Fixed not being able to place deployable abilities at certain angles
  • Fixed moving active item slots causing the player to say "[ITEM] is on cooldown"
  • 아이비 Fixed training Ivy's True Form causing you to get healed
  • Fixed a bug with Malice firing slightly upward
  • Changed collision on barrel stand stacks to block bullets
  • Added zapper on factory outpost building
  • Removed roof duct on top of low building besides inner Walker
  • Removed street lamp post that was causing heroes to get stuck near inner lane Guardian
  • 라인과 병력 Added lights to outer lane Cosmic Veil tunnels
  • More heroes will now compliment on good uses of ultimates instead of just saying "good work"
  • Fixed more instances of heroes being called out by the wrong name
  • Base hero kill value increased from 150 to 225
  • Rejuv duration reduced from 4 to 3 minutes
  • Rejuv buff no longer increases your ammo
  • Rejuv now causes all your candle troopers to have double health for 3 minutes
  • 중앙 보스와 소생의 보석 Mid Boss can now only be damaged by enemies inside the bottom pit
  • 중앙 보스와 소생의 보석 Mid Boss Rejuv claim time reduced from 2.5s to 1.5s
  • Strong neutrals HP reduced by 20%
  • Strong neutrals souls bounty reduced by 20%
  • 4 Strong Neutral camps in the corners of the map have been replaced with Medium neutrals
  • Vaults souls increased from 260 to 300
  • Spirit tier bonus increased from 3/6/9/12 to 4/8/12/16
  • Vitality tier bonus increased from 5/10/15/20% to 8/12/16/20%
  • 피해와 저항 Bullet damage falloff now maxes out at ~65m instead of ~70m
  • 라인과 병력 Walker bomb damage reduced from 300 to 200
  • Moved the middle lane Base Guardians further out slightly
  • Powerups bonus types are now split between the regular destructibles like crates/vases/etc and the Golden Statues. Regular ones can only roll for souls and Golden Statues can only roll for buffs. Distribution of destructibles and Golden Status around the map has been adjusted a bit.
  • Respawn rate for Destructibles/Statues (after initial spawn) slowed from 120s to 180s
  • 중앙 보스와 소생의 보석 Mid boss area has reduced destructibles
  • 이동과 활력 Movement Speed powerup duration increased from 12s to 30s
  • 이동과 활력 Movement Speed powerup movespeed reduced from 2 to 1
  • 이동과 활력 Movement Speed powerup sprint speed increased from 2 to 4
  • Fire Rate powerup reduced from +20% to +15%
  • Fire Rate powerup duration increased from 25s to 35s
  • Health Regen powerup regen reduced from 1.5% to 1%
  • Health Regen powerup duration increased from 15s to 25s
  • Cooldown Reduction powerup reduced from 25% to 20%
  • Extra Clip powerup reduced from 4 clips to 3
  • 추가 활력 Extra Stamina powerup duration increased from 60s to 80s
  • 추가 활력 Extra Stamina powerup amount reduced from 2 to 1
  • Crouch movespeed increased from 4 to 4.75
  • 패리 Bullet Shields now block damage from melee (similar to resistance)
  • 이동과 활력 Increased the distance heroes slide when they come to the bottom of a ramp
  • Extra
  • Regen: Regen increased from 1.75 to 2
  • Enduring
  • 마법 체력 흡수 Spirit: Spirit Lifesteal reduced from +10% to +8%
  • Reactive
  • Barrier: Cooldown reduced from 35s to 25s
  • 부패 Decay changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now)
  • 치유 억제 Healbane moved from Spirit tree to Vitality tree
  • 치유 억제 Healbane now gives +50 Health
  • 피해와 저항 Spirit
  • Lifesteal: Reduced from +25% to +23%
  • Soul
  • 피해와 저항 Shredder Bullets: Spirit Amp reduced from +12% to +10%
  • Cold
  • Front: cooldown reduced from 40s to 32s
  • Improved
  • Cooldown: HP Regen reduced from 2 to 1.5
  • 충격의 모루 Knockdown: No longer provides +2 Sprint
  • 충격의 모루 Knockdown: Now provides +1 Stamina
  • Shifting
  • Shroud: Cooldown reduced from 45s to 35s
  • Shifting
  • 피해와 저항 Shroud: Bonus spirit duration increased from 6s to 10s
  • 명중 사격 Sharpshooter: Damage falloff bonus reduced from 20% to 15%
  • 강철 피부 Metal Skin duration reduced from 4s to 3s
  • 강철 피부 Metal Skin cooldown increased from 25s to 30s
  • Intensifying
  • 피해와 저항 Magazine: Time for Max Damage reduced from 4s to 3.5s
  • Torment
  • Pulse: Interval improved from 2s to 1.5s
  • Torment
  • 피해와 저항 Pulse: Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
  • Torment
  • Pulse: HP bonus reduced from +150 to +125
  • Majestic
  • Leap: Velocity increased from 22.5 to 27
  • 거머리 Leech: Spirit Lifesteal reduced from +35% to +33%
  • 복원의 빛 Refresher: No longer has cast time (was 1s)
  • Mystic
  • 피해와 저항 Reverb: Fixed the damage being reduced by armor twice
  • Mystic
  • 피해와 저항 Reverb: Damage reduced from 35% to 30%
  • 미나 Curse: No longer prevents stamina usage
  • Curse: Now also prevents item usage
  • Curse: Duration reduced from 3.75s to 3.5s
  • Diviner's
  • 피해와 저항 Kelvar: Bullet Shield increased from 700 to 1000
  • Boundless
  • 피해와 저항 Spirit: Spirit increased from 45 to 50
  • Spiritual
  • 피해와 저항 Overflow: Spirit duration increased from 14s to 18s
  • 에이브럼스 Abrams: Base HP growth reduced from 36 to 32
  • 에이브럼스 Abrams: Infernal Resilience T2 reduced from +200 Health to +150
  • 에이브럼스 Abrams: Seismic Impact personal brief busy state upon landing increased from 0.2s to 0.3s
  • 비밥 Bebop: Hyper Beam slow now affects stamina dashes
  • 다이나모 Dynamo: Base HP growth reduced from 48 to 44
  • 다이나모 Dynamo: Quantum Entanglement fire rate bonus reduced from +30% to +25%
  • 다이나모 Dynamo: Singularity base radius increased from 8m to 10m
  • 헤이즈 Haze: Sleep Dagger T3 damage reduction on target improved from -30% to -40%
  • 헤이즈 Haze: Smoke Bomb sprint speed now instantly kicks in after casting it
  • 헤이즈 Haze: Bullet Dance cooldown reduced from 160s to 130s
  • 헤이즈 Haze: Bullet Dance T2 changed to -40s Cooldown
  • 헤이즈 Haze: Bullet Dance T3 changed to +1 Targets Hit Per Shot
  • 인페르누스 Infernus: Flame Dash cooldown increased from 30s to 38s
  • 아이비 Ivy: Watcher's Covenant heal sharing reduced from 65% to 55%
  • 켈빈 Kelvin: Ice Path sprint speed increased from +1 to +2
  • 켈빈 Kelvin: Ice Path trail duration increased from 12s to 15s
  • 켈빈 Kelvin: Frozen Shelter T2 changed to -40s Cooldown
  • 켈빈 Kelvin: Frozen Shelter T3 changed to +70 Health Regen that scales with Spirit
  • 켈빈 Kelvin: Frozen Shelter can now be dismissed early
  • 맥기니스 McGinnis: Spectral Wall can now be dismissed early
  • 포켓 Pocket: Barrage channel can now be interrupted by casting your other abilities
  • 포켓 Pocket: Barrage radius increased from 6m to 6.5m
  • 포켓 Pocket: Enchanted Satchel cast time reduced from 0.25s to 0.15s
  • 세븐 Seven: Storm Cloud T1 increased from +30% to +35% Bullet Resist
  • 빈딕타 Vindicta: Flight spirit bonus damage reduced from +12 to +10
  • 빈딕타 Vindicta: Flight no longer has +10% bonus range to damage falloff
  • 빈딕타 Vindicta: Flight cooldown increased from 35s to 50s
  • 빈딕타 Vindicta: Flight T2 changed from +12 Spirit Damage to -15s Cooldown
  • 빈딕타 Vindicta: Flight T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage
  • 빈딕타 Vindicta: Can no longer melee while flying for extra movement
  • 빈딕타 Vindicta: Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this)
  • 빈딕타 Vindicta: Fixed being unable to move while scoped in with Assassinate
  • 워든 Warden: Base ammo increased from 14 to 16
  • 워든 Warden: Alchemical Flask T3 increased from +25% Fire Rate Slow to +35%
  • 워든 Warden: Willpower T3 increased from +150 Spirit Shield to +200
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