07-18-2024 Update
来源: Deadlock Forum
- Accounts that are banned for cheating will now have all their invited accounts banned as well
- 伤害与抗性 The Damage Report's Damage List now aggregates damage from all units, and displays both hero and ability icons
- 伤害与抗性 You can view per-hero damage in the Damage Report by hovering the damage type breakdown above each hero portrait
- 伤害与抗性 Added a 'Compact' Damage Report mode that shows less information but takes up less space. This is the default after dying.
- 伤害与抗性 Clicking the top bar will now toggle the Damage Report between minimized, compact, and full view
- Opening the shop now always minimizes the Damage Report
- 口袋 Updated effects on Pocket effects to improve visibility
- 灰爪 Added new cast effect for Grey Talon's Guided Owl
- 弹反 Updated effects for heavy melee
- 伤害与抗性 Updated bullet resist debuff effects
- 冰天雪地 Added new Cold Front visual effects
- 回音碎片 Added new Echo Shard visual effects
- 刷新环 Added new Refresher visual effects
- 天锤压顶 Added Knockdown select, cast, delay, and impact sound effects
- 沃督 Added Warden Alchemical Flask cast, projectile, and impact sound effects
- 灵魅 Raised volume of Wraith Card Trick charge up sound effect
- Raised volume of party invite, join, and roster select sound effects
- Guardians now fade out from the world 10 seconds after dying
- Fixed a bug that allowed you to shoot through walls
- 炽焱 Fixed a bug where Infernus could get stuck in his Flame Dash pose
- 炽焱 Fixed a speed exploit with Infernus Flame Dash
- Fixed a bug that allowed your gun to be very accurate while holding tab
- 沃督 Reverted a change from last update to Warden's Alchemical Flask – it now launches where the reticle is aiming at the end of the cast
- Reworked building just outside Amber's base in the Yellow lane to match Sapphire Purple
- Started replacing older style rollup doors with new ones with larger dimensions
- Improved game startup time
- ALT+SPACE can now be used to select the previous player when spectating
- Changed spectator camera to not force itself into roaming mode for up/down key pressed (forward/back/side only)
- 亚伯兰 Added additional voice lines for Abrams
- 雷姆 Removed voice lines / fixed text that referenced the urn being delivered to the temple
- Added Midboss arrive, low health, and death sound effects
- 雷姆 Removed pause cooldown while in Sandbox
- Added a small delay so kill lines play after death sound effects rather than under them
- Reworked the mid temple area as well adding various different entrances to it
- Reworked the upper mid temple area and the drop down entrances to the bottom pit
- Changed the neutrals in the top mid temple area to a strong, a medium and a small creep (2 of these)
- The bridges are now a bit wider and have higher side walls that reduce extended line of sight
- Base entrance window area can no longer be invaded from the outside by double jumping
- Reduced the front entrances to the two single story buildings from 2 to 1 (entrances are larger)
- Added more juke spots
- 雷姆 Removed the long fx trail from unsecured souls on your hero so it doesn't give away your position when juking/hiding
- Sounds occluded by level geometry will now be quieter
- Powerup spawn locations moved to the bridges
- Powerup buff duration increased from 130s to 150s
- Golden Statues level 2 drops now happen at 15 minutes instead of 20
- Increased golden statue drop chance by 4%
- 兵线与士兵 Guardian HP increased by 10%
- 弹反 Guardian melee no longer does a double instant melee attack sometimes
- 劳什 Guardian melee attack no longer has a splash range much larger than its visuals
- 兵线与士兵 Walker in mid lanes health increased by 12%
- 移动与体力 Walker stomp can no longer be dodged with double jump
- 兵线与士兵 Walker stomp area increased a bit
- 兵线与士兵 Weakened Patron health increased by 20%
- 中区头目与复生石 Mid Boss starting health increased from 4500 to 5000
- 中区头目与复生石 Mid Boss health gained per minute increased from 200 to 275
- Rejuv drop time reduced from 12.5s to 9s
- Midboss makes a global sound when at 35% hp
- Reworked comeback formula to be less weighted towards team vs team net worth and more towards the net worth of the dying hero compared to the average of your team (regardless if your team is leading or not)
- 灵魅 Base ammo increased by 5% (except for Haze and Wraith)
- T2 items cost increased from 1200 to 1250
- T4 Items cost reduced from 6500 to 6300
- Vitality base health bonus increased from 8/12/16/20% to 11/14/17/20%
- 灵魂罐 Can no longer use the Teleporter while carrying the Urn
- 伤害与抗性 Teleporter now has the same damage rules as zipline (DoT no longer prevents usage)
- Cooldown reduction now stacks diminishingly
- Reduced the momentum coming off of the zipline a bit
- Restorative
- 伤害与抗性 Shot: Bullet Resist reduced from 8% to 7%
- Headshot
- Booster: Fire Rate reduced from 6% to 5%
- 快手连发 Rapid Rounds (new T1 Weapon item): +12% Fire Rate, +1 Sprint, -40 HP
- 轻盈飞步 Fleetfoot: Now gives +25% Slide Distance
- Mystic
- 伤害与抗性 Shot: Now gives +4 Spirit
- Active
- Reload: Cooldown reduced from 21s to 17s
- Active
- Reload: Initial grace period increased from 0.2s to 0.3s
- 狂战士 Berserker: Bullet Resist reduced from 10% to 8%
- Kinetic
- 移动与体力 Dash: Cooldown reduced from 12s to 10s
- Veil
- 兵线与士兵 Walker: Moved to T3 Vitality
- Burst
- Fire: Now gives +2 m/s Move Speed during the 3s active
- Escalating
- Resilience: No longer grants +14% Ammo
- Escalating
- Resilience: Stack duration increased from 14s to 20s
- Point
- 伤害与抗性 Blank: Bullet Shield Health increased from 225 to 250
- Alchemical
- 伤害与抗性 Fire: Spirit Power increased from +5 to +7
- 弹无虚发 Sharpshooter: Ammo increased from 15% to 20%
- Titanic
- Magazine: Ammo increased from 90% to 100%
- Siphon
- Bullets: Max frequency improved from 1s to 0.8s
- 沉默子弹 Silencer: No longer provides +20% Ammo
- 跳弹射击 Ricochet: Now gives +100 Health
- 狂乱 Frenzy: Low Health Spirit Resist increased from 40% to 45%
- Vampiric
- Burst: Active now adds +50% to your clip one time on cast. If you are reloading, it interrupts that process and gives you +50% to your clip.
- Vampiric
- Burst: Cooldown increased from 24s to 35s
- Healing
- Rite: Active now gives +2 Sprint
- Extra
- Health: Health increased from +150 to +160
- Extra
- 米娜 Stamina: Fire Rate reduced from 8% to 7%
- Extra
- Regen: Regen increased from 2.3 to 2.5
- 弹反 Melee
- Lifesteal: Works against creeps for 25% effectiveness
- 不治魔咒 Healbane: Heal on hero kill reduced from 400 to 350
- Health
- Nova: Cooldown reduced from 65s to 60s
- Health
- Nova: Now heals over 2s instead of 3s
- Divine
- Barrier: Cast range increased from 25m to 30m
- 伤害与抗性 Bullet
- Lifesteal: Health increased from +50 to +75
- 伤害与抗性 Spirit
- 伤害与抗性 Lifesteal: No longer grants +8 Spirit Power
- 伤害与抗性 Spirit
- Lifesteal: Now grants +75 Health
- Debuff
- 伤害与抗性 Reducer: Weapon Damage reduced from 10% to 6%
- Veil
- 兵线与士兵 Walker: Moved from T2 Weapon to T3 Vitality
- Veil
- 兵线与士兵 Walker: Invisibility and speed duration increased from 4s to 5s
- Veil
- 兵线与士兵 Walker: Cooldown reduced from 25s to 20s
- Veil
- 兵线与士兵 Walker: Bullet Shield Health increased from 150 to 185
- Veil
- 兵线与士兵 Walker: Now gives +185 Spirit Shield Health
- 坚毅之心 Fortitude: Bonus health increased from +250 to +275
- Superior
- 米娜 Stamina: Air Jump/Dash Distance increased from +30% to +50%
- Rescue
- Beam: Cooldown reduced from 35s to 30s
- Rescue
- Beam: Heal amount increased from 25% to 30%
- Majestic
- Leap: Health increased from +75 to +100
- 生命打击 Lifestrike: Works against creeps for 25% effectiveness
- 赤蟥 Leech: Bonus health increased from 150 to 175
- 赤蟥 Leech: Spirit Power increased from +10 to +12
- 赤蟥 Leech: Weapon Damage increased from +12% to +15%
- Shadow
- Weave: Invis sprint speed reduced from +5 to +2
- Phantom
- Strike: No longer grants +200 Health
- Phantom
- 伤害与抗性 Strike: Now grants +15% Bullet Resist
- Phantom
- 伤害与抗性 Strike: Weapon Damage increased from 20% to 30%
- Phantom
- 伤害与抗性 Strike: No longer grants Bullet Shield on teleport
- Phantom
- Strike: Now disarms the enemy for the slow duration (3s)
- 原地复活 Soul Rebirth (new T4 Vitality item): After you die, you will respawn in 4 seconds where you died with 40% of your
- 伤害与抗性 Max Health. Cooldown: 220s. Also innately grants +20% Weapon Damage and +10% Cooldown Reduction.
- Ammo
- 伤害与抗性 Scavenger: Spirit Power Per Soul reduced from 3 to 2
- 灵力灌注 Infuser: Spirit Resistance reduced from 8% to 7%
- 伤害与抗性 Spirit
- 弹反 Strike: Passive replaced. Now causes your melee against heroes to deal +30 Spirit damage and applies -10%
- 伤害与抗性 Spirit Resist to the target for 8 seconds. Cooldown: 8
- Slowing
- Hex: Sprint reduced from +2 to +1
- Improved
- Cooldown: Cooldown Reduction increased from +13% to +14%
- Withering
- Whip: Cast Range increased from 17m to 18m
- Silence
- Glyph: Now grants +2 Sprint
- Silence
- 伤害与抗性 Glyph: Now reduces Spirit Resist instead of providing Spirit Amplification
- Improved
- 伤害与抗性 Spirit: Spirit Power increased from +18 to +21
- Torment
- Pulse: Target count increased from 1 to 2
- Torment
- Pulse: Fixed sometimes waking up neutrals
- Rapid
- Recharge: Bonus Ability Charges increased from +2 to +3
- 天锤压顶 Knockdown: Cast range reduced from 50m to 35m
- Superior
- Cooldown: Imbued Cooldown Reduction increased from +30% to +32%
- Superior
- Cooldown: Non-Imbued Cooldown Reduction increased from +20% to +22%
- Surge of
- Power: Cooldown reduced from 12s to 10s
- Ethereal
- Shift: Fixed a bug that could prevent you from shooting when you came out
- Diviner's
- Kevlar: Cooldown reduction increased from +8% to +12%
- Mystic
- Reverb: Slow now applies in the radius around the target
- Mystic
- Reverb: Radius increased from 12m to 16m
- Echo
- 伤害与抗性 Shard: Now grants +10% Bullet Resistance
- Escalating
- Exposure: Now grants +125 Health
- Curse: No longer grants +20% Ammo
- 亚伯兰 Abrams: Shoulder Charge now considers Spectral Wall and Frozen Shelter as walls
- 亚伯兰 Abrams: Infernal Resilience duration to regen increased from 14s to 16s (this is a nerf)
- 亚伯兰 Abrams: Infernal Resilience damage regenerated reduced from 18% to 17%
- 亚伯兰 Abrams: Infernal Resilience T3 increased from +8% to +9%
- 亚伯兰 Abrams: Improved reliability of Seismic Impact
- 亚伯兰 Abrams: Seismic Impact base radius increased from 6m to 9m
- 亚伯兰 Abrams: Seismic Impact T1 changed from +4m Impact Radius to -40s Cooldown
- 亚伯兰 Abrams: Seismic Impact T3 moved to T2 (was -70s Cooldown)
- 亚伯兰 Abrams: Seismic Impact T3 is now Gains Unstoppable while in air and 3s after landing
- 比波普 Bebop: Base HP regen increased from 1 to 2.5
- 比波普 Bebop: No longer has 24% base bullet resistance
- 比波普 Bebop: Now gains +2% Bullet Resistance per boon (happens 11 times)
- 比波普 Bebop: Hook speed reduced from 3000 to 2850
- 比波普 Bebop: Uppercut horizontal distance knockback on enemy heroes is reduced from 25m to 20m
- 比波普 Bebop: Fixed enemies being able to use heavy melee to cancel Uppercut's momentum
- 比波普 Bebop: Hyperbeam is now very wide in the area right in front of the hero, then narrows into the current size a few meters away
- 比波普 Bebop: Hyperbeam Spirit Power damage scaling increased from 1.96 to 2.2
- 比波普 Bebop: Hyperbeam T2 increased from +120 to +140
- 奇能 Dynamo: Gun damage growth increased from 0.8 to 0.9
- 奇能 Dynamo: Kinetic Pulse spirit power scaling increased from 1.2 to 1.4
- 奇能 Dynamo: Singularity duration reduced from 3 to 2.75
- Grey
- 伤害与抗性 Talon: Charged Shot damage reduced from 115 to 105
- Grey
- 伤害与抗性 Talon: Charged Shot spirit scaling increased from 1.3 to 1.6
- 岚梦 Haze: Sleep Dagger min sleep time reduced from 0.3 to 0.2
- 岚梦 Haze: Sleep Dagger wake-up time reduced from 0.15 to 0.1
- 岚梦 Haze: Sleep Dagger projectile size reduced by 10%
- 岚梦 Haze: Fixation T1 and T2 swapped
- 岚梦 Haze: Fixation damage per stack reduced from 0.25 to 0.2
- 岚梦 Haze: Bullet Dance fire rate increased from +20% to +25%
- 岚梦 Haze: Bullet Dance radius increased from 14m to 15m
- 青藤 Ivy: Base damage reduced from 5.0 to 4.5
- 青藤 Ivy: Kudzu Bomb DPS spirit scaling increased from 0.4 to 0.6
- 青藤 Ivy: Watcher's Covenant replicated healing reduced from 35% to 30%
- 开尔文 Kelvin: Frost Grenade cooldown reduced from 23s to 21s
- 开尔文 Kelvin: Ice Path trail duration increased from 15s to 18s
- 开尔文 Kelvin: Arctic Beam T3 now hits up to 2 additional targets
- Lady
- Geist: Base bullet damage reduced from 28 to 25
- Lady
- 伤害与抗性 Geist: Bullet damage growth increased from 1.84 to 2.1
- Lady
- Geist: Essence Bomb T2 reduced from +70 to +60
- Lady
- Geist: Essence Bomb T3 increased from 20% to 22%
- Lady
- Geist: Life Drain self slow reduced from -40% to -25%
- Lady
- Geist: Soul Exchange can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health.
- 劳什 Lash: Grapple weapon damage is now added into the T2 instead of in the base
- 劳什 Lash: Ground Strike radius reduced from 13m to 11m
- 劳什 Lash: Death Slam grab time reduced from 0.8s to 0.6s
- 劳什 Lash: Death Slam cast range increased from 14m to 18m
- 劳什 Lash: Death Slam throw distance reduced from 20m to 12m
- 劳什 Lash: Death Slam T1 changed from +4m Cast Range to +8m Throw Distance
- 麦金妮 McGinnis: Spectral Wall cooldown increased from 30s to 35s
- 麦金妮 McGinnis: Base melee damage reduced by 20%
- 麦金妮 McGinnis: Spectral Wall segments that are touching the Rejuv will be destroyed
- 悖论 Paradox: Time Wall projectile stop duration reduced from 1.25s to 1s
- 悖论 Paradox: Pulse Grenade amp duration increased from 6s to 8s
- 悖论 Paradox: Paradoxical Swap projectile size reduced by 10%
- 口袋 Pocket: Base bullet resistance improved from -20% to -15%
- 口袋 Pocket: Base gun damage reduced from 5.6 to 5.0
- 口袋 Pocket: Gun damage growth increased from 0.35 to 0.4
- 柒 Seven: Base regen increased from 1 to 1.5
- 柒 Seven: Base bullet resistance reduced from 20% to 8%
- 柒 Seven: Now gains +1% Bullet Resistance per boon (happens 11 times)
- 柒 Seven: Power Surge scaling reduced from 0.2 to 0.16
-