06-20-2024 Update

출처: Deadlock Forum

  • Added EU servers and matchmaking region. EU testing times are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM. Times listed are Central European Summer Time (GMT+2).
  • Removed the invite requirement of Steam friends having been on your list for a number of days (affected normal user cases often where friends weren't on the Steam list, and we have other metrics and tools on the backend now that we can use to filter for other cases)
  • Added search functionality to the shop. You can now search by item name or by individual stat such as 'Ammo', 'Lifesteal', or 'Spirit Power'.
  • The game will now let you know when it is safe to abandon (usually if one person has been disconnected for a while)
  • Your personal builds are now always sorted to the top of the in-game Builds dropdown
  • Various network related improvements when there is packet loss
  • Preferred heroes in your roster are now remember on the client across sessions
  • Fixed chat wheel not working during the post-game sequence
  • Updated the entrance to the underground tunnels from the outer lanes to look more like a subway entrance
  • Re-enabled ultra wide UI mode
  • Added street names and symbols to the Zipline UI
  • Updated Sleep Dagger and Silence Glyph tooltips to clarify that they do not cancel channeling abilities
  • 다이나모 Updated reload animations for Warden, Dynamo, and Ivy
  • Improved visibility of Inferno's Concussive Combustion
  • 레이디 가이스트 Fixed the unit target UI not showing up for instant-cast abilities (MoKrill ult, Lady Geist ult, Bebop bomb)
  • Fixed the unit target UI not showing the activation button hint
  • Added a Cosmic Veil to the hero demo map
  • 공허의 화신 Added Ethereal Shift sounds
  • Added wind sound when on the Zipline
  • Rejuv buff is now only granted to the players that are alive. Players that are dead will have their respawn times cut in half from their current values.
  • Footsteps are now quieter when obstructed by level geometry
  • 이동과 활력 Dash-Down is now double tap CTRL instead of CTRL+SHIFT
  • Vault bounty increased from 300 to 330
  • 헤드샷 부스터 Fixed various bugs with Headshot Booster and Sharpshooter
  • Added another entrance/exit to the underground tunnels from the warehouse interiors
  • Enclosed the exterior Medium Neutral Camp with fencing in front of the Theater to match the Amber side Cab Stand
  • 1) Between the Drug Store and the Market on Amber, between the Hotel and Pharmacy on Sapphire
  • 라인과 병력 2) Between the exterior Strong Neutral Camps and the outer lane near the T2
  • 신비의 숨결 Added a new T1 Spirit item, Infuser
  • 피해와 저항 +8% Spirit Resist
  • +10% Ammo
  • 피해와 저항 Active: Gain 12 Spirit and 20%
  • 마법 체력 흡수 Spirit Lifesteal for 6 seconds. Cooldown: 35s
  • 탄약 수집 Added a new T1 Weapon item, Ammo Scavenger
  • +20% Ammo
  • +50 Health
  • 영혼 구체와 디나이 Passive: Anytime you secure or deny a Soul, you get 2 ammo back and have +20% Fire Rate for 4 seconds.
  • 급속 재장전 Added a new T2 Weapon item, Active Reload
  • 20% Reload Time
  • 피해와 저항 +8% Weapon Damage
  • 총탄 체력 흡수 Passive: Pressing the reload key during the halfway point of a reload will cause you to instantly regain your magazine and grant you +30% Bullet Lifesteal and +15% Fire Rate for 6s. The reload
  • UI has an indicator for the trigger window. Cooldown: 25s
  • Inspired by https://project8.dev/threads/item-idea-trick-reload.2652/
  • 장막 걸음 Added a new T2 Weapon item, Veil Walker
  • +15% Ammo
  • 피해와 저항 +8% Weapon Damage
  • 피해와 저항 +200 Bullet Shield
  • Passive: Walking through a Cosmic Veil causes you to become invisible with +3 m/s for 4 seconds and grants you +30% Fire Rate for your next magazine. Cosmic
  • Veils regenerate any shields you have. Cooldown: 20s
  • 근거리 돌격 Added a new T2 Weapon item, Melee Charge
  • 패리 +15% Melee Damage
  • +10% Weapon Power
  • +75 Health
  • 패리 Passive: Hitting an enemy with a heavy melee reloads your weapon
  • 근거리 돌격 Passive: Increases your heavy melee charge distance by 40%
  • 패리 Inspired by https://project8.dev/threads/bayonet.5372/ and https://project8.dev/threads/comple...-category-item-that-buffs-charged-melee.5957/
  • 거인 Added a new T4 Vitality item, Colossus
  • +500 HP
  • 패리 +20% Melee Damage
  • 피해와 저항 +20% Weapon Damage
  • 이동과 활력 Active: Gain 40% Bullet and Spirit Resist and apply 20% movement slow to enemies within 10m. Your model size grows by 10%. Lasts 7 seconds. Cooldown: 65s
  • Healing
  • Rite: Duration increased from 15s to 17s (total regen increased from 350 to 370)
  • Extra
  • 피해와 저항 Spirit: Spirit Power increased from +6 to +7
  • Extra
  • Charge: Now grants +7% Cooldown Reduction For Charged Abilities
  • Extra
  • 피해와 저항 Charge: No longer grants +6 Spirit to Charged Abilities
  • Swift
  • 피해와 저항 Striker: Negative bullet resist reduced from -6% to -5%
  • Mystic
  • 피해와 저항 Shot: Spirit scaling increased from 0.45 to 0.6
  • Enduring
  • 피해와 저항 Speed: Slow resist increased from 35% to 40%
  • Enduring
  • Speed: Now grants +1.5 HP Regen
  • Healing
  • 피해와 저항 Booster: Spirit Resist reduced from 8% to 7%
  • Healing
  • 피해와 저항 Booster: Now provides +7% Bullet Resist
  • Return
  • Fire: Cooldown reduced from 30s to 24s
  • Restorative
  • Locket: Fixed the max stack limit not being followed
  • Restorative
  • Locket: Max stacks increased from 15 to 18
  • 피해와 저항 Bullet
  • 피해와 저항 Resist Shredder: Bullet Resist Reduction increased from -10% to -12%
  • 피해와 저항 Bullet
  • 피해와 저항 Resist Shredder: Bullet Resist Reduction duration increased from 5s to 6s
  • 부패 Decay: Cooldown reduced from 27s to 25s
  • 억제 Suppressor: Duration reduced from 4s to 2.5s
  • Mystic
  • Slow: Duration increased from 2s to 2.5s
  • Titanic
  • Magazine: Ammo increased from 65% to 75%
  • Ethereal
  • Shift: Cooldown reduced from 35s to 30s
  • Rescue
  • Beam: Cast range increased from 40m to 45m
  • Rescue
  • Beam: Cooldown reduced from 45s to 40s
  • Silence
  • Glyph: Cooldown reduced from 35s to 30s
  • Superior
  • 미나 Stamina: Stamina increased from +2 to +3
  • Superior
  • 미나 Stamina: Fire Rate increased from +12% to +15%
  • Superior
  • 미나 Stamina: Spirit Bonus after 2nd jump/dash increased from +20 to +25
  • 생명 강타 Lifestrike: Slow duration increased from 1.5s to 2s
  • 생명 강타 Lifestrike: Heal increased from 40% of damage to 45%
  • Majestic
  • Leap: Cooldown increased from 20s to 26s
  • Majestic
  • 피해와 저항 Leap: Damage cooldown window increased from 4s to 5s
  • Majestic
  • 피해와 저항 Leap: Fixed cooldown reduction affecting the damage cooldown
  • 충격의 모루 Knockdown: Cooldown reduced from 40s to 30s
  • Improved
  • 피해와 저항 Spirit: Spirit Power increased from +15 to +18
  • Tesla: Bounce radius increased from 7m to 9m
  • Burst
  • 이동과 활력 Fire: Now increases your slide distance and duration by 25%
  • Metal
  • 피해와 저항 Skin: Now prevents all weapon damage instead of blocking bullets (this allows procs to go through)
  • 억제탄 Inhibitor: Moved from Weapon tree to Vitality
  • 억제탄 Inhibitor: No longer requires the component Slowing Bullets
  • 억제탄 Inhibitor: Now has +175 Health
  • 억제탄 Inhibitor: Weapon Damage reduced from 30% to 20%
  • Crippling
  • 마법 체력 흡수 Headshot: Bullet and Spirit Lifesteal reduced from 15% to 10%
  • 절대 저항 Unstoppable: Active Spirit Resistance reduced from 40% to 20%
  • 도탄 Ricochet: Ricochet Damage increased from 40% to 45%
  • 도탄 Ricochet: Ammo increased from 30% to 35%
  • Vampiric
  • Burst: Now grants +150 Health
  • Vampiric
  • 피해와 저항 Burst: Weapon Damage increased from 20% to 25%
  • Vampiric
  • Burst: Can now be cast while busy (such as while you are shooting)
  • Siphon
  • Bullets: Max HP Steal increased from 40 to 45
  • Spiritual
  • Overflow: Cooldown reduction increased from 10% to 15%
  • Spiritual
  • 피해와 저항 Overflow: Bonus Spirit Power increased from +35 to +40
  • 광란 Frenzy: Low HP Spirit Resist increased from +25% to +30%
  • 광란 Frenzy: Fixed tooltip on Spirit Resist missing the %
  • Shadow
  • Weave: Now grants +30% Ammo
  • Shadow
  • Weave: Ambush Fire Rate increased from +50% to +60%
  • Shadow
  • 피해와 저항 Weave: Ambush Spirit Power increased from +40 to +55
  • Shadow
  • Weave: Invisibility no longer plays footstep sounds (general change)
  • Shadow
  • Weave: Casting the item immediately puts you into Sprint mode
  • 거머리 Leech: Now grants +7 Spirit
  • Mystic
  • 피해와 저항 Reverb: Delayed damage increased from 30% to 40%
  • Boundless
  • 피해와 저항 Spirit: Spirit Power increased from +55 to +60
  • Boundless
  • 피해와 저항 Spirit: Bonus Health increased from +175 to +200
  • 에이브럼스 Abrams: Improved misc issues with Seismic Impact collision
  • 에이브럼스 Abrams: Seismic Impact can be held for up to 3 seconds. Press the ability again anytime to land.
  • 비밥 Bebop: Hook hitbox reduced from 36 inches to 33
  • 비밥 Bebop: Hyper Beam cooldown increased from 100s to 110s
  • 다이나모 Dynamo: Rejuvenating Aurora move speed increased from 3.8 to 4.2
  • 다이나모 Dynamo: Singularity T1 radius reduced from +3m to +2m
  • 다이나모 Dynamo: Singularity falls 70% slower when Majestic Leap down is used (similar to the hero falling slower normally when casting the ability from an elevation)
  • Grey
  • 헤이즈 Talon: Fixed Charged Shot being evaded by Haze's Bullet Dance
  • Grey
  • Talon: Rain of Arrows cooldown increased from 30s to 33s
  • Grey
  • Talon: Guided Owl can now explode in the air by pressing the release key
  • 헤이즈 Haze: Sleep Dagger cooldown reduced from 29s to 27s
  • 헤이즈 Haze: Sleep Dagger T2 cooldown changed from -15s to -13s
  • 헤이즈 Haze: Smoke Bomb T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen"
  • 헤이즈 Haze: Fixation bonus damage no longer ignores bullet falloff
  • 헤이즈 Haze: Bullet Dance cast point reduced from 0.8s to 0.4s
  • 헤이즈 Haze: Bullet Dance move speed increased from 3.5 to 4
  • 인페르누스 Infernus: Fixed Flame Dash duration not being affected by duration extender
  • 아이비 Ivy: Kudzu Bomb now does 50% less damage to objectives
  • 켈빈 Kelvin: Arctic Beam movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power)
  • Lady
  • 부패 Geist: Essence Bomb no longer starts decaying the arm time while in the air
  • Lady
  • Geist: Essence Bomb arm time reduced from 1s to 0.5s (this is a nerf for long distance bombs)
  • Lady
  • 피해와 저항 Geist: Soul Exchange T3 changed to "After swap gain +40% Fire Rate and +40% Spirit Resistance for 8s"
  • 래쉬 Lash: Fixed it being possible to lose your full lock on with Death Slam sometimes if you look away
  • 맥기니스 McGinnis: Turret range reduced from 30m to 25m
  • 맥기니스 McGinnis: Turret HP scaling reduced from 40% to 30% (affects initial HP too)
  • 맥기니스 McGinnis: Turret cooldown reduced from 35s to 30s
  • 맥기니스 McGinnis: Turret Charge Time reduced from 8s to 6s
  • 맥기니스 McGinnis: Base Spirit Resist increased from 20% to 25%
  • 맥기니스 McGinnis: Base Regen increased from 1 to 2
  • 맥기니스 McGinnis: Spectral Wall cooldown reduced from 35s to 30s
  • 맥기니스 McGinnis: Heavy Barrage cooldown reduced from 110s to 100s
  • 모와 크릴 Mo & Krill: You can now cast items and Scorn while spinning out of Burrow
  • 모와 크릴 Mo & Krill: Combo bonus health per kill increased from 25 to 30
  • 패러독스 Paradox: Kinetic Carbine cooldown increased from 22s to 24s
  • 패러독스 Paradox: Paradoxical Swap cooldown increased from 35s to 45s
  • 포켓 Pocket: Barrage base damage reduced from 40 to 35
  • 포켓 Pocket: Barrage T1 reduced from +20 to +15
  • 포켓 Pocket: Fixed a recent change causing Enchanter's Satchel to not play damage at the destination when teleporting with Flying Cloak
  • 세븐 Seven: Static Charge now uses the new instant cast option that Bebop Bomb uses
  • 세븐 Seven: Power Surge spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6)
  • 빈딕타 Vindicta: Crow Familiar debuff duration increased from 5s to 6s
  • 빈딕타 Vindicta: Assassinate bonus damage increased from 130 to 145
  • 야마토 Yamato: Shadow Transformation now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff
  • 야마토 Yamato: Shadow Transformation cooldown reduced from 110s to 100s
  • 야마토 Yamato: Shadow Transformation T3 increased from +1s to +1.5s
  •