Wrecker

Wrecker

Moeilijkheid: Hoog

Salvaging and scrapping for parts, Wrecker can disassemble troopers, crush foes with his Wrecking Ball, and capture all enemies in his Stasis Trap.

Wapen: The Butcher's Hand

Wapen-DPS
75.6
Aanhoudende DPS
43.6
Schade per kogel
18.9
Vuursnelheid
4
Munitie
15
Herladen
2.75s

Basisstats

Health
780
Loopsnelheid
7.2
Stamina
3
Health-regen
2
Melee
50 / 116

Vaardigheden

Wrecking Ball
Wrecking Ball
Create a large ball of scrap, damaging and stunning the first enemy hit. Nearby enemies take reduced damage.
Consume
Consume
Latches onto an Enemy, damaging them and healing yourself while attached. Targets must be in line of sight and within max range to stay latched. A successful kill also restores a Bio Blast charge.
Bio Blast
Bio Blast
Shoots out a blast of consumed remains, damaging and slowing enemies. Multiple hits increase the slow.
Overload
Overload
Create an area that slows nearby enemies and damages them after a channel. Damage scales with total channel time.

Achtergrond

When the Maelstrom first hit New York, it didn’t just usher in a new age of mysticism to the world… it changed geopolitics. From CIA employed seers identifying threats decades before they rise to power to occult pacts made in smoky backrooms; countless wars and atrocities have been prevented that would otherwise have shaped history. But that doesn’t mean there is no war… just that war has changed. Paranormal Military Companies have risen to prominence. These groups, using a combination of extra-planar creatures and various blood magics; have found ways to circumvent the guardrails established by the nation’s watchdog oracles, allowing them to function as proxies for nations seeking to wage war. Wrecker is one such soldier. Employed by Eldritch Tactical Solutions (a subsidiary of Fairfax Industries), Wrecker is an elite soldier of fortune with a reputation for doing dirty work that other PMC’s don’t have the stomach for.