Tokamak

Tokamak

Moeilijkheid: Gemiddeld

Shooting Tokamak's weapon builds heat which bleeds off whenever the gun isn't shooting. High heat levels can be used to increase the power of some abilities.

Wapen: Curie-ous Times

Wapen-DPS
68.3
Aanhoudende DPS
41
Schade per kogel
8.2
Vuursnelheid
8.33
Munitie
50
Herladen
4s

Basisstats

Health
780
Loopsnelheid
7.2
Sprintsnelheid
1.6
Stamina
3
Health-regen
2
Melee
50 / 116

Vaardigheden

Hot Shot
Hot Shot
Blast your enemies with a jet of superheated plasma. Deals additional damage when the heat guage is in the red. Triples heat dissipation while active.
Cooldown 32s Cast delay 0.2s Channel time 1s Charges 2 Charge cooldown 1s Normal DPS 55 ↑0.34 Hot DPS 90 ↑0.55 Beam Length 30m Beam Width 4m
Upgrades
1 AP +1 Charges
2 AP +0.5s Channel time
5 AP +0.1 Normal DPS, +16 Normal DPS, +0.29 Hot DPS, +48 Hot DPS
Dying Star
Dying Star
Launch forward damaging all enemies near where you land, knocking them into the air.
Cooldown 25s Cast range 20m Explosion Radius 6m Damage 80 ↑0.49
Upgrades
1 AP +3m Explosion Radius
2 AP -7.5s Cooldown
5 AP +0.49 Damage, +80 Damage
Blinding Radiance
Blinding Radiance
Bring your core to the brink of criticality, blinding and damaging any that look in your direction. Damage increases when enemies look directly at you.
Cooldown 48s Duration 6s Cast delay 0.25s Radius 40m Max DPS 16 ↑0.1 Look Radius Scale 1m
Upgrades
1 AP -14s Cooldown
2 AP +20% Evasion Chance
5 AP +0.15 Max DPS, +24 Max DPS
Pulse Cannon
Pulse Cannon
Collect targets until ready to unload. Each shot is 0.6s apart.
Cooldown 127s Cast range 100m Cast delay 2s Channel time 3.6s Damage 190 ↑1.46 Aim Zoom Duration 0.15s
Upgrades
1 AP -0.2s Delay Between Shots
2 AP +50 Damage, +1.46 Damage
5 AP -47s Cooldown

Geen geregistreerde wijzigingen tussen game-builds 23777839 en 23988212.