McGinnis

McGinnis

Wapentype: Heavy Artillery Moeilijkheid: Laag
InventorSupportDisruption

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

Wapen: Services Rendered

Wapen-DPS
28.9
Aanhoudende DPS
23.4
Schade per kogel
6.08
Vuursnelheid
4.76
Munitie
66
Herladen
3.29s

Builds →

Steekproef van communitywedstrijden · 7 dagen · alle rangen · 16 sep 2026–22 sep 2026

Wedstrijden
41.588
Winstpercentage
49,4%

Bron: Deadlock API · Bijgewerkt: 23 sep 2026

Basisstats

Health
780
Loopsnelheid
6.7
Sprintsnelheid
1.6
Stamina
2
Health-regen
2
Melee
50 / 116

Vaardigheden

Mini Turret
Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
Cooldown 18s Charges 1 Charge Delay 3s Cast Delay 0.2s Cast Range 20m Turret DPS 24 ↑0.42 Turret Health 100 Attack Range 30m Lifetime 35
Upgrades
1 AP +10 Turret DPS and +10m Attack Range (+10m Attack Range, +10 Turret DPS)
2 AP +2 Charges
5 AP +25% Turret Fire Rate and +12s Turret Lifetime (+25 Attack speed multiplier, +12 Lifetime)
Medicinal Specter
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.
Cooldown 50s Cast Delay 0.2s Cast Range 15m Duration 6.5s Health Regen 25 Heal Radius 6m Aura fire rate bonus 0%
Upgrades
1 AP +1.5s Duration (+1.5s Duration)
2 AP -20s Cooldown and provides +100% Stamina Recovery (-20s Cooldown, +100% Stamina Recovery)
5 AP +2% Max HP Regen +3m Heal Radius +40% Spirit Resist (+2% Max Health Regen, +3m Heal Radius, +40% Spirit Resist)
Spectral Wall
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press Fire or Ability 3 to erupt the wall early. Can be Destroyed with Melee Attacks
Cooldown 50s Cast Range 50m Duration 6s Damage 60 ↑0.73 Movement slow 16% Stun 0s Minimum Range 5m Impact Range 5m Slow Duration 2.5s
Upgrades
1 AP Amplifies McGinnis's damage by +20% on hit enemies for 7s (+20% Bonus Damage, +7s Debuff Duration)
2 AP -20s Cooldown and +2s Duration (-20s Cooldown, +2s Duration)
5 AP Deploy 2 Mini Turrets near the wall for 8s +24% Slow (+2 Creates turrets, +8s Turret duration, +24% Movement slow)
Heavy Barrage
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina.
Cooldown 200s Cast Delay 0.2s Cast Range 36m Duration 8s Damage Per Rocket 21 ↑0.2 Rockets per second 6 Explosion Radius 4.5m Min Range 8.5m
Upgrades
1 AP +24% Movement slow, -16% Enemy dash reduction, +1s Movement slow duration
2 AP -45s Cooldown and +6s Duration (-45s Cooldown, +6s Duration)
5 AP +2m Radius and +15 Damage per Rocket with increased spirit scaling (+15 Damage Per Rocket, +0.16 Damage Per Rocket · Scaling (Spirit Power), +2m Explosion Radius)
Wijzigingen in recente builds
Build client-6698 (23 sep 2026)
  • Wapen-DPS: 30.5 → 28.9
  • Aanhoudende DPS: 24.6 → 23.4
  • Schade per kogel: 6.4 → 6.08
  • Mini Turret: Turret Health 90 → 100
  • Spectral Wall: Movement slow 20% → 16%

Achtergrond

Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs. Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.

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