Vyper

Vyper

Gun type: Rapid Fire Difficulty: Low
GunnerSlipperyRat-a-Tat

With a powerful weapon (and deadly venom to match), Vyper can slither into the back of teams and assassinate high-priority targets in a storm of bullets.

Weapon: The Rattler

Weapon DPS
94
Sustained DPS
48.2
Bullet damage
6.58
Fire rate
14.29
Ammo
24
Reload
1.6s

Builds →

Community match sample · 7 days · all ranks · Sep 16, 2026–Sep 22, 2026

Matches
45,506
Win rate
49.4%

Source: Deadlock API · Updated: Sep 23, 2026

Base stats

Health
780
Move speed
6.9
Sprint speed
1.6
Stamina
4
Health regen
2
Melee
50 / 116

Abilities

Screwjab Dagger
Screwjab Dagger
Throw a dagger, dealing spirit damage and applying slow. Every subsequent dagger against the same target stacks in spirit damage and slow.
Cooldown 10s Charges 2 Charge Delay 4s Cast Delay 0.2s Damage 50 On Hit: Movement slow 28% On Stack: Damage per Stack 25 On Stack: Slow per stack 12% Stack Duration 10s Max Stacks 3
Upgrades
1 AP +1 Charges
2 AP On Hit: -8% Bullet Resist and -6% Bullet Resist per Stack (-8% Bullet Resist, -6% Bullet Resist per Stack)
5 AP +2 Max Stacks -2s Charge Delay On Hit: Refund 55% Charge Cooldown (+55% Cooldown Refund, +2 Max Stacks, -2s Charge Delay)
Lethal Venom
Lethal Venom
Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health. Lethal Venom will ignore Petrify's damage block.
Cooldown 28s Cast Range 10m Minimum Venom Damage 20 ↑0.65 Max Venom Damage 140 ↑2.79 Missing Health Damage 0% Health for Max Damage 30% Venom Buildup Duration 3s
Upgrades
1 AP +31.5 Max Venom Damage
2 AP -40% Healing Reduction and -12s Cooldown (-40% Health regeneration, -40% Healing received, -12s Cooldown)
5 AP Bullets also build up Lethal Venom (+4.5 Buildup per shot)
Slither
Slither
You have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.
Slide Distance 15
Upgrades
1 AP +20 Slide Distance
2 AP +2 Stamina
5 AP On Slide: Gain 180 barrier for 4s (+4s Buff Duration, +180 Barrier, +8s Cooldown, +0.8 Barrier · Scaling (Spirit Power))
Petrifying Bola
Petrifying Bola
Throw an explosive bola. On exploding, the bola Slows and Damages all enemies in the area. Direct hits deal Additional Damage and Petrify instead. Petrified units block all damage, but cannot take actions.
Cooldown 115s Cast Delay 0.1s Radius 12m Petrify 2.2s Damage 50 Petrify Damage 180 Movement slow 40% Slow Duration 1.5s
Upgrades
1 AP +49.5 Petrify Damage
2 AP -20s Cooldown
5 AP +1s Petrify Duration. Petrifies all enemies in the area. (+1s Petrify Duration)
Changed in recent builds
Build client-6698 (Sep 23, 2026)
  • Screwjab Dagger: On Hit: Movement slow 35% → 28%
  • Screwjab Dagger: On Stack: Slow per stack 15% → 12%
  • Petrifying Bola: Cooldown 90s → 115s
  • Petrifying Bola: Radius 8m → 12m
  • Petrifying Bola: Petrify 2s → 2.2s
  • Petrifying Bola: Movement slow 50% → 40%

Background

When it comes to breaking the law, not getting caught is a pretty important part of the job. Vyper never got that memo. Luckily for her, if there’s one thing she’s better at than being arrested, it’s escaping out of jail. Having done time in every major prison in the tri-state area, Vyper has built an impressive network of street level lowlifes that owe her one. She’s also built an impressive network of street level lowlifes that want her dead, but she tries to focus on the positive.

Skins for this hero 43

See skins (43) →