Victor

Victor

Gun type: Pistol Difficulty: Medium
YouCan'tKill Me

Weapon: Memento Mori

Weapon DPS
60.6
Sustained DPS
40.3
Bullet damage
12
Fire rate
5.05
Ammo
24
Reload
2.4s

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Community match sample · 7 days · all ranks · Sep 16, 2026–Sep 22, 2026

Matches
82,764
Win rate
56.2%

Source: Deadlock API · Updated: Sep 23, 2026

Base stats

Health
800
Move speed
6.3
Sprint speed
1.1
Stamina
3
Health regen
1.5
Melee
50 / 116

Abilities

Pain Battery
Pain Battery
Taking any damage passively charges up your Pain Battery. Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.
Cooldown 2s Cast Delay 0.35s Cast Range 28m Damage 100
Upgrades
1 AP On Hit: Apply 32% Slow for 2s (+32% Movement slow, +2s Slow Duration)
2 AP +50 Damage
5 AP On Hero Hit: Heal for 15% of your missing health and increased Spirit scaling (+15% Missing Health as Healing, +0.6 Damage · Scaling (Spirit Power))
Jumpstart
Jumpstart
Deal spirit damage to yourself. Then, gain bonus regeneration and bonus move speed, decaying over time.
Cooldown 30s Charges 1 Charge Delay 8s Channel Duration 0.35s Duration 4.5s Current Health 15% On Buff: Total HP Regen 100 On Buff: Move Speed 3m
Upgrades
1 AP +3m Move Speed
2 AP +70 Total HP Regen and -8s Cooldown (+70 Total HP Regen, -8s Cooldown)
5 AP +1 Charge +50% Debuff Resistance Increases spirit scaling (+1 Charges, +0.9 Total HP Regen · Scaling (Spirit Power), +50% Debuff Resist)
Aura of Suffering
Aura of Suffering
Unleash pain, dealing spirit damage over time to both enemies and yourself. The damage continues to increase the longer the ability is channeled, up to a maximum amount.
Cooldown 2s Duration 8s Radius 8m Minimum DPS 13 Max DPS 58 Self Damage 70%
Upgrades
1 AP Enemies receive 20% Move and Dash Slow (+20% Movement slow, -22% Enemy dash reduction, +0.5s Debuff Duration)
2 AP +6 Minimum damage per second, +34 Max DPS
5 AP +1m Radius Enemies take +15% Damage (+15% Damage Taken, +1m Radius)
Shocking Reanimation
Shocking Reanimation
Release a wave after taking lethal damage, applying a diminishing slow. After a brief channel you reanimate, dealing spirit damage and applying stun to nearby enemies.
Cooldown 240s Channel Duration 3s Radius 18m Rebirth Health 50% On Revive: Damage 200 On Revive: Stun 1.5s Movement slow 120% Slow Duration 3s
Upgrades
1 AP While On Cooldown: Gain +15% Fire Rate and 6 Spirit Damage per Bullet (+6 Damage per Bullet, +15% Fire Rate, +0.06 Damage per Bullet · Scaling (Spirit Power))
2 AP +50% Rebirth Health
5 AP +175 Damage +1.5s Stun -95s Cooldown (+175 Damage, +1.5s Stun Duration, -95s Cooldown)
Changed in recent builds
Build client-6698 (Sep 23, 2026)
  • Shocking Reanimation: Cooldown 275s → 240s

Background

A lot of people spend their whole lives wondering who they really are. For Victor, this existential question is made more complicated as he woke up on a mortuary table with no knowledge of his creator, why he was made, and whom he is made of. Now searching the five boroughs for answers, Victor is hoping to find someone who can identify any part of him.

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