
Vandal
Weapon
Weapon DPS
10
Sustained DPS
9
Bullet damage
3
Fire rate
3.33
Ammo
150
Reload
5s
Base stats
Health
780
Move speed
7.2
Sprint speed
1.6
Stamina
4
Health regen
2
Melee
50 / 116
Abilities
citadel_ability_vandal_surge
Lift an enemy hero into the air and then slam them towards the target location.
Cooldown 16s Cast Delay 0.6s Cast Range 20m Duration 1.25s Damage 100 ↑0.97
Upgrades
1 AP -28s Cooldown
2 AP +0.5s Duration
5 AP +5 Ability Unit Target Limit
ability_vandal_pillar
Create a hexed area on the ground. After a delay, ALL units in the cylindrical area are Petrified. Enemies also suffer Spirit Damage. Petrified units block all damage, but cannot take actions.
Cooldown 60s Cast Delay 0.1s Cast Range 20m Radius 4m Damage 200 ↑1.07 Petrify Duration 3s Petrify Damage Block 200
Upgrades
1 AP -15s Cooldown
2 AP +1.5s Petrify Duration
5 AP +3m Radius
ability_haunt
Weapon hits build up a burning effect, dealing spirit damage over time.
Abilities refresh to the base burn duration and weapon hits extend it.
DPS 15 Burn Duration 0.3s Buildup Per Bullet 8.33% Buildup Per Headshot 16 Build Up Duration 0.1s
Upgrades
1 AP -30% Afterburn Spirit Damage Reduction
2 AP +1s Burn Duration
5 AP +30 DPS
citadel_ability_vandal_overflow
Lift an enemy hero into the air and then slam them towards the target location.
Cooldown 16s Cast Delay 0.6s Cast Range 20m Duration 1.25s Damage 100 ↑0.97
Upgrades
1 AP -28s Cooldown
2 AP +0.5s Duration
5 AP +5 Ability Unit Target Limit
No recorded changes between game builds 23777839 and client-6698.



