Drifter

Drifter

Gun type: Spreadshot Difficulty: High
StalkerBloodthirstyCruel

Weapon: Crimson Grasp

Weapon DPS
132.8
Sustained DPS
90.8
Bullet damage
19.5
Bullets per shot
3
Fire rate
2.27
Ammo
12
Reload
2.44s

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Community match sample · 7 days · all ranks · Sep 16, 2026–Sep 22, 2026

Matches
116,796
Win rate
50.8%

Source: Deadlock API · Updated: Sep 23, 2026

Base stats

Health
755
Move speed
6.9
Sprint speed
1.6
Stamina
3
Health regen
3.5
Melee
51.5 / 120

Abilities

Rend
Rend
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.
Cooldown 16s Cast Delay 0.4s Cast Range 16m Bonus Damage 40 ↑1.4 On Close Range: Bullet Lifesteal 0% On Close Range: Silence 0s Close Range 8m
Upgrades
1 AP +40 Bonus Damage
2 AP -8s Cooldown (-8s Cooldown)
5 AP Deals 55% Heavy Melee Damage Silences enemies for 2s if close range (+2s Debuff Duration, ✓ Uses heavy melee, +0.55 Heavy Melee · Scaling, ×0 Damage · Scaling)
Stalker's Mark
Stalker's Mark
Send out a mark that bleeds the first target it hits, dealing spirit damage over time. While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.
Cooldown 26s Cast Delay 0.15s Duration 5s Bleed Damage 2% Charge Delay -1s After ambushing: Fire Rate 0%
Upgrades
1 AP -8% Bullet Resist (-8% Bullet Resist)
2 AP -10s Cooldown and +3s Duration (+3s Duration, -10s Cooldown)
5 AP +1.5% Bleed and -40% Healing Reduction (+1.5% Bleed Damage, -40% Healing received, -40% Health regeneration)
Bloodscent
Bloodscent
Isolated heroes leave a trail as they move, and emit their heartbeat from afar. You deal amplified damage against isolated heroes, and when isolated heroes die nearby you gain permanent weapon damage.
Cast Range 80m Amplified Damage 15% Isolation Range 20m On Isolated Hero Death: Permanent Weapon Damage 3
Upgrades
1 AP +3m/s Move Speed when around an isolated enemy hero (+3m/s Move Speed)
2 AP On isolated hero death: Heal 24% of your missing health and restores 2 Stamina (+24% Missing Health as Healing, +2 Stamina Restored)
5 AP +11% Amplified Damage
Eternal Night
Eternal Night
Surround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration. You gain bonus sprint speed.
Cooldown 145s Cast Delay 1s Cast Range 100m Duration 6.5s Reduced Vision 15m Sprint Speed 2m/s Max Targets 2
Upgrades
1 AP +10m/s Sprint Speed
2 AP -40s Cooldown
5 AP +2.5s Duration and +1 Max Targets. (+2.5s Duration, +1 Max Targets)
Changed in recent builds
Build client-6698 (Sep 23, 2026)
  • Stalker's Mark: Cooldown 20s → 26s

Background

An ancient vampire roaming across America, the nameless monstrosity known as The Drifter has been preying on the living for generations. Unlike most vampires, Drifter doesn’t value finery or titles and has naked contempt for vampiric laws and tradition. This refusal to toe the line has made him a marked man all over the North American Baronies; but while Viscounts and Elders cry for his execution, Drifter continues to do what he pleases...

Skins for this hero 84

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