Mirage

Mirage

Fegyvertípus: Pistol Nehézség: Közepes
BodyguardTravellerFocused

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Fegyver: Promises Kept

Fegyver DPS
40.3
Tartós DPS
27.9
Lövedéksebzés
14.8
Tűzgyorsaság
2.72
Lőszer
16
Újratöltés
2.6s

Alapstatok

Életerő
730
Mozgássebesség
7
Sprintsebesség
1.6
Állóképesség
3
Életerő-regeneráció
1.5
Közelharc
50 / 116

Képességek

Fire Scarabs
Fire Scarabs
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
Cooldown 35s Charges 2 Charge cooldown 1s Cast delay 0.05s DPS 8 ↑0.1 Outgoing Damage Penalty Percent -20% Steal Duration 7s
Fejlesztések
1 AP +7 DPS
2 AP +2 Charges (+2 Charges)
5 AP -20% Damage Penalty Increased Spirit scaling (-15% Outgoing Damage Penalty Percent, +0.17 DPS)
Dust Devil
Dust Devil
Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.
Cooldown 36s Cast delay 0.1s Cast range 20m Radius 4m Damage 65 ↑0.3 Hold In Place Duration 0.3s Whirlwind Evasion Chance 30% Whirlwind Duration 4s Slow 30% Slow duration 3%
Fejlesztések
1 AP +65 Damage (+60 Damage)
2 AP 36s Cooldown +30% Evasion (-12s Cooldown, +30% Whirlwind Evasion Chance)
5 AP +6 Recast Window, +1 Damage, +0.3s Hold In Place Duration
Djinn's Mark
Djinn's Mark
Active: Consume all Djinn Mark's to deal its damage now.
Cooldown 3s Proc Damage Base 11 ↑0.35 DMark Multiplier Per Stack 2% Max stacks 4 Proc cooldown 3s Victim Stack Duration 5s Reveal Duration 6s Proc Max Range 40m
Fejlesztések
1 AP +60% Move speed slow, +0.8% Slow duration
2 AP +11 Base Damage and +5s Multiplier Duration (+20 Proc Damage Base, +3s Victim Stack Duration)
5 AP -1s Cooldown, -1s Proc cooldown, +0.5s Stun duration, +1 Max stacks
Traveler
Traveler
Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.
Cooldown 140s Teleport Completed Time 2s Interrupt Cooldown 4s
Fejlesztések
1 AP +3m Move speed, +20% Fire Rate, +12s Movement Speed Bonus Duration
2 AP +400 Combat barrier, +0.6 Combat barrier
5 AP -70s Cooldown

Nincs rögzített változás a(z) 23777839 és 23988212 buildek között.

Háttér

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship. Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

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