Lady Geist

Lady Geist

Fegyvertípus: Pistol Nehézség: Közepes
LifestealSelf DamageFatale

Expending health to achieve devastating effects is the source of Lady Geist's power. When running low, she can drain the life out of her rivals.

Fegyver: Johann's Gift

Fegyver DPS
43.9
Tartós DPS
27.3
Lövedéksebzés
20.7
Tűzgyorsaság
2.12
Lőszer
9
Újratöltés
2.59s

Buildek →

Közösségi meccsminta · 7 nap · minden rang · 2026. szept. 16.–2026. szept. 22.

Meccsek
81 085
Győzelmi arány
51,9%

Forrás: Deadlock API · Frissítve: 2026. szept. 23.

Alapstatok

Életerő
880
Mozgássebesség
6.3
Sprintsebesség
2.4
Állóképesség
3
Életerő-regeneráció
1
Közelharc
50 / 116

Képességek

Essence Bomb
Essence Bomb
Sacrifice some of your health to launch a bomb that deals damage after a brief arm time. Self damage type is Spirit and can be mitigated.
Cooldown 14s Radius 7m Damage 90 ↑1.22 Health Cost 30% Arming Duration 0.65s
Fejlesztések
1 AP -5s Cooldown
2 AP +2m Radius and +50 Damage. (+50 Damage, +2m Radius)
5 AP Bombs leave a toxic mess on the ground, dealing 30% of the original damage per second, for 6s. (+30% Blood Spill damage per second, +6s Toxic Mess Duration)
Life Drain
Life Drain
Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your move speed is reduced. Alternate cast to give health to friendly Heroes.
Cooldown 34s Cast Delay 0.2s Cast Range 18m Duration 2.5s Damage Per Second 24 ↑0.32 Damage to Heal 100 Max Tether Range 28m
Fejlesztések
1 AP +13 Damage Per Second
2 AP +2.5s Duration
5 AP Enables and Grants +2 Charges. Increases spirit scaling. (+3 Charges, +0.1s Charge Delay, +0.45 Damage Per Second · Scaling (Spirit Power))
Malice
Malice
Sacrifice some of your health to launch blood shards that apply a stack of Malice. Each stack slows the victim and increases the damage they take from you. The slow effect decreases over time.
Cooldown 6s Cast Delay 0.12s Damage 23 ↑0.56 Health Cost 9% Blood Shards 3 Max Stacks 5 Effect Per Stack: Damage Amplification 7 Effect Per Stack: Movement Slow 12 Debuff Duration 9s Slow Duration 4s
Fejlesztések
1 AP -3s Cooldown
2 AP +25.199999 Damage and +4 Blood Shards (+25.2 Damage, +4 Blood Shards, +22 Spread angle)
5 AP +8% Damage Amp (+8 Damage Amplification)
Soul Exchange
Soul Exchange
Swaps health levels with an enemy target. There is a minimum health percentage that enemies can be brought down to and a minimum amount of health received based on victims current health.
Cooldown 220s Cast Delay 0.1s Cast Range 5.5m Duration 0.25s Enemy Min Health 30% Min Health Received 30%
Fejlesztések
1 AP -50s Cooldown
2 AP Silence enemies within 25m for 3s (+3s Silence Duration, +25m Silence Radius)
5 AP +8s Self-buff duration, +50% Spirit Resist, +40% Fire Rate, +60 Spirit Power
Változások a legutóbbi buildekben
Build client-6698 (2026. szept. 23.)
  • Life Drain: Damage Per Second 32 → 24
  • Life Drain: Damage to Heal 75 → 100
  • Malice: Effect Per Stack: Damage Amplification 8 → 7
  • Malice: Effect Per Stack: Movement Slow 15 → 12

Háttér

Once, Lady Jeanne Geist was the toast of the town. But as time passed and her beauty faded she found herself further and further from her glory days in High Society until finally she was nothing more than a frail woman in a nursing home, telling stories of a glorious past. And that’s when Oathkeeper revealed himself. A powerful spirit from another plane, Oathkeeper offered her a path to reclaim her past glories… he could restore her youth; all she had to do was drain the essence of the living to sustain herself. Geist was torn. Obviously murder was ghoulish business, and undoubtedly Oathkeeper was not an entity that could be trusted… but still, the thought of having a second chance of reliving her youth was too good to pass up. And so she concocted a plan: after making a pact with Oathkeeper she would bind and ward him, limiting his influence and pull over her. Oathkeeper would still get fed; but on her terms, not his. However, as years have turned to decades; the strength of the Ward has weakened, and Oathkeeper hungers more than he ever has in the past…

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