Mo & Krill

Mo & Krill

Vapentyp: Spreadshot Svårighetsgrad: Hög
Tag-TeamInitiatorBurrower

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

Weapon: Yellow Canary

Weapon DPS
59.7
Uthållig DPS
34.2
Skottskada
2.82
Kulor per skott
4
Eldhastighet
5.29
Ammunition
20
Omladdning
2.82s

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Urval av gemenskapens matcher · 7 dagar · alla ranker · 16 sep. 2026–22 sep. 2026

Matcher
83 498
Vinstprocent
53 %

Källa: Deadlock API · Uppdaterad: 23 sep. 2026

Basstats

Liv
930
Rörelsehastighet
8
Sprinthastighet
1.6
Stamina
3
Livsregenerering
1
Närstrid
50 / 116

Förmågor

Scorn
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.
Cooldown 13s Cast Delay 0.2s Radius 9m Damage 50 ↑0.75 Hero Damage to Heal 1.2 Damage to Heal 0.35
Uppgraderingar
1 AP +35 Damage
2 AP -5s Cooldown +1m Radius (-5s Cooldown, +1m Radius)
5 AP Adds a debuff to enemies that lets Mo & Krill deal +15% Damage to them. Stacks and lasts 16s. (+15 Bonus damage, +16s Debuff Duration)
Burrow
Burrow
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, deal spirit damage, slow, and knockup.
Cooldown 40s Channel Duration 5s Cast Delay 1s Radius 5m Move Speed 5m/s DPS 75 ↑1.49 Spin Duration 1.5s Displacement 1s Bullet Resist 60% Spirit Resist 30%
Uppgraderingar
1 AP +50 Spin DPS (+50 DPS)
2 AP +4s Burrow time and +2m radius (+4s Channel Duration, +2m Radius)
5 AP -20s Cooldown and +4m/s Move Speed (-20s Cooldown, +4m/s Move Speed)
Sand Blast
Sand Blast
Spray sand that disarms enemies in front of you and deals damage.
Cooldown 40s Cast Delay 0.15s Cast Range 25m Duration 2.5s Disarm 2.5s Damage 40 Movement slow 0%
Uppgraderingar
1 AP +50 Damage and +5m Range (+50 Damage, +5m Cast Range)
2 AP Slow targets by -24% and reduces dash distances by -26% (+24% Movement slow, -26% Dash Distance)
5 AP +1.5s Duration and -25s Cooldown (-25s Cooldown, +1.5s Duration)
Combo
Combo
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.
Cooldown 150s Channel Duration 2.4s Cast Range 4m DPS 40 ↑0.6 Bonus Max Health Per Kill 40
Uppgraderingar
1 AP +100% lifesteal (+100% Lifesteal on hit)
2 AP -30s Cooldown, +50% Bullet Resist
5 AP +0.7s Duration and +40 Damage Per Second and increased scaling (+0.7s Channel Duration, +40 DPS, +0.4 DPS · Scaling (Spirit Power))

Inga registrerade ändringar mellan spelbyggen 23777839 och client-6698.

Bakgrund

Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens of the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that's when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.

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