
Kelvin
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Weapon: Expedition's End
Utvalg av fellesskapets kamper · 7 dager · alle rangeringer · 16. sep. 2026–22. sep. 2026
Kilde: Deadlock API · Oppdatert: 23. sep. 2026
Basisstats
Evner
Endringer i nylige builds
- Frost Grenade: Movement slow 40% → 32%
- Arctic Beam: Max Move Speed 20% → 16%
- Arctic Beam: Max Dash Slow -20% → -18%
- Frozen Shelter: Cooldown 195s → 185s
- Frozen Shelter: Movement slow 35% → 28%
Bakgrunn
A famed adventuring scientist, Kelvin made it his life's mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn't build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare. They never returned. A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals... there was no pulse. They sought to bandage his open wounds... there was no blood. And yet, impossibly, Kelvin was "alive". Having no memory of what happened on the expedition, Kelvin is looking for answers.
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